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UPDATE EDIT: I added:" fullScreenTarget: document.getElementById('ChatInputText') " under the create() method in my UIScene.js, the Input Text object shows up! But now the object is literally the full screen :/. I'll keep updating for reference |
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It seems to be a bug of phaser3 dom game object. I had opened an issue for it. |
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The key is set 'config.fullscreenTarget' to parent id. See this test code, line 45. |
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Hi Rex, love the InputText plugins. Question: my InputText object is not showing up when in FullScreen mode. It appears when in not full screen mode. I added: fullScreenTarget: document.getElementById('ChatInputText'), in my config but still nothing. I'm guessing that Dom elements are hidden when going into Full Screen. Any ideas? Thanks?



UPDATE EDIT: I added:" fullScreenTarget: document.getElementById('ChatInputText') " under the create() method in my UIScene.js, the Input Text object shows up! But now the object is literally the full screen :/. I'll keep updating for reference
Jeff
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