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Most of them are feature requests. Will reply at #494 |
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Responded here |
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Hello @rexrainbow ,
I’m using the Board and MiniBoard classes for my grid game.
1-When two MiniBoards overlap and both are set to draggable, dragging one moves both together. How can I make it so only one of them is dragged?
2-I need to access the position information of the GameObjects inside the MiniBoard. How can I achieve this? Should I use a
getAll
function for this?3-I want to use a
getBounds()
method like in aContainer
, but in the MiniBoard, the width and height return 0 even if there are objects inside. How can I fix this?4-I noticed in the example here that functions like
var bounds = board.getBoardBounds(true);
and similar ones do not appear in TypeScript, and the VS Code editor shows compile errors. However, the game runs without any issues. How can I prevent this?Kind regards,
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