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Retrospectives are practice used by their teams to **reflect** on their way of working, and **continuously become better**in what they do. They are meant to help teams **keep improving.**
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Retrospectives are a practice used by teams to **reflect** on their way of working and **continuously become better**at what they do. Retrospectives help teams **keep improving.**
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"At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly." <!--{.element: style="font-size: smaller; font-weight: 100;"} -->
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@@ -54,10 +54,10 @@ _- 12th Principle of the Agile Manifesto_
*Real-time retrospective enables faster, more accurate, and more direct feedback from everyone involved
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*Have a more continuous and always on self-service approach to capturing feedback
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* Provides a simple, visual tool for anyone to add retrospective feedback on any item at any time, both positive and negative things
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*Enables faster, more accurate, and more direct feedback from everyone involved.
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*Has a more continuous and "always on" self-service approach to capturing feedback
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* Provides a simple, visual tool for anyone to add retrospective feedback on any item at any time, both positive and negative
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#### _Why using it?_
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#### _Why use it?_
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Retrospectives improve:
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-**Productivity** - _helps teams to assess their situation and reduce waste_
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-**Capability** - _share knowledge and set goals for other team members to learn_
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-**Quality** - _writing better code means less rework and less bugs_
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-**Capacity** - _determine optimal solution for choosing features that add value_
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-**Camaraderie** - _provide a constructive environment for a good team dynamic_
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-**Productivity** - _helping teams to assess their situation and reduce waste_
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-**Capability** - _sharing knowledge and setting goals for other team members to learn_
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-**Quality** - _writing better code means less rework and fewer bugs_
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-**Capacity** - _determining optimal solutions for choosing features that add value_
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-**Camaraderie** - _providing a constructive environment for a good team dynamic_
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-**Team Data** - _capturing measure-and-learn data from incremental delivery_
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-**Visualisation** - _cycle of inspection and adaptation understanding team sentiment, feedback and idea of improvements_
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-**Visualisation** - _enabling a cycle of inspection and adaptation for understanding team sentiment, feedback, and ideas for improvements_
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#### _Why using it?_
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Realtime Retros are particularly useful because you don't want to learn feedback at the end of the week/project/workshop (or even the end of one of the days) if there was a simple improvement or resolution that could have been applied much earlier.<!--{.element: style="font-size: smaller; font-weight: 100;"} -->
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#### _Why use it?_
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Realtime Retros are particularly useful because you don't want to learn feedback at the end of the week/project/workshop (or even the end of one of the days) that a simple improvement or resolution could have been applied much earlier.<!--{.element: style="font-size: smaller; font-weight: 100;"} -->
For long running days or weeks with multiple sessions or activities, you can visibly see people's moods or grasp the information in realtime.<!--{.element: style="font-size: smaller; font-weight: 100;"} -->
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For long running days or weeks with multiple sessions or activities, you can visibly see people's moods or grasp the information in real time.<!--{.element: style="font-size: smaller; font-weight: 100;"} -->
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And most importantly - we can respond to the feedback sooner
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And most importantly, you can respond to the feedback sooner!
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@@ -122,11 +122,11 @@ _But they are done poorly and teams do not follow up on identified items_
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### Retrospectives
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#### _Guidelines_
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* Choose the format of the retrospective session before the session, with ground rules visible and ensure everyone has understood it.
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* Choose the format of the retrospective session before the session, make ground rules visible, and ensure everyone understands them.
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* Update the previous retrospective backlog.
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*Give the time to think and write feedback individually, start by allowing a few minutes for everyone to silently write down their feedback.
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* Share as a team and group by affinity, leaving the time to comments/ask questions.
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* Agree on a set of corrective actions to come out of the Retrospective, prioritize them, and agree on owners to take them forward.
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*Dedicate time to think and write feedback individually; start by allowing a few minutes for everyone to silently write down their feedback.
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* Share as a team and group by affinity, leaving time for comments and questions.
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* Agree on the corrective actions that come out of the Retrospective, prioritize them, and agree on owners to take them forward.
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@@ -148,16 +148,16 @@ _But they are done poorly and teams do not follow up on identified items_
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#### _The Retrospective Safety Check_
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- Ask participants to choose a number between 1 and 5 that indicates how safe they feel within the group.
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- 5 - *No Problem, I’ll talk about anything*
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- 1 - *I’ll smile and be calm; everything is great and agree with the managers*
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- The numbers should be taken anonymously.
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- Acknowledge the result and decide what’s next...
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- 5 - *No Problem, I’ll talk about anything.*
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- 1 - *I’ll smile and be calm, pretend that everything is great, and agree with the managers.*
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- The numbers should be gathered anonymously.
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- Acknowledge the result and decide what comes next.
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### Exercise - Daily Retrospective
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Reflect on the first day of class, and make adjustments to continuously improve
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Reflect on the first day of class and make adjustments to continuously improve.
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