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Description
I have a drag & drop card system that works perfectly in the Rive editor but has a bug on iOS runtime.
Setup:
A group containing a card with a hitbox and a movebox
A translation constraint on the group (to return to initial position)
3 listeners:
Pointer Down on hitbox → disables constraint (strength to 0%)
Pointer Move on movebox → Align Target to move the group
Pointer Up → re-enables constraint (group returns to initial position)
Expected behavior:
When I tap on the hitbox, the card should stay in place and follow my finger.
Actual behavior on iOS:
When I Pointer Down on the hitbox, the group instantly jumps to the last position where I lifted my finger (previous Pointer Up location), then follows my finger correctly.
Note: This works correctly in the Rive editor - the issue only occurs on iOS runtime.
Runtime version: [6.13.0]
Device & Versions
- Device: iphone 14
- iOS version IOS 26.1