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lines changed Original file line number Diff line number Diff line change 1+ ## Version 2.0.0 ( 2017-02-18 )
2+ - LÖVE callbacks can now be registered to the ScreenManager functions
3+ - Screen pushing, popping and switching is delayed until the end of the current frame's draw function
4+ - Changes can still be applied directly if needed by calling ` ScreenManager.performChanges `
5+ - Use a single "null" function for the callback-stubs
6+
17## Version 1.8.0 ( 2016-01-30 )
28- Add gamepad and joystick callbacks
39- Add love.threaderror
Original file line number Diff line number Diff line change 11#ScreenManager
22
3- [ ![ Version] ( https://img.shields.io/badge/Version-1.8.1 -blue.svg )] ( https://github.com/rm-code/screenmanager/releases/latest )
3+ [ ![ Version] ( https://img.shields.io/badge/Version-2.0.0 -blue.svg )] ( https://github.com/rm-code/screenmanager/releases/latest )
44[ ![ LOVE] ( https://img.shields.io/badge/L%C3%96VE-0.10.2-EA316E.svg )] ( http://love2d.org/ )
55[ ![ License] ( http://img.shields.io/badge/Licence-zlib-brightgreen.svg )] ( LICENSE.md )
66
Original file line number Diff line number Diff line change 2121-- ===============================================================================--
2222
2323local ScreenManager = {
24- _VERSION = ' 1.8.1 ' ,
24+ _VERSION = ' 2.0.0 ' ,
2525 _DESCRIPTION = ' Screen/State Management for the LÖVE framework' ,
2626 _URL = ' https://github.com/rm-code/screenmanager/' ,
2727}
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