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Python has a WebSim that would be a cool front end to the simulator. It uses WebSockets in a weird way, and I just don't know enough about them to get it working.
In addition, I have been working on a MonoGame simulator base. It looks like that could be really cool. I would have preferred to use Unity, but Unity only supports .NET 3.5.
A 3rd option could be a Windows Form based front end that just shows all of the values and allows them to be modified. That should be fairly easy to implement, expecially with the nested dictionary.
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