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Copy file name to clipboardExpand all lines: pyrfuniverse/envs/base_env.py
+19-21Lines changed: 19 additions & 21 deletions
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@@ -396,27 +396,14 @@ def InstanceObject(
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BaseAttr:
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"Empty",
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"Coordinate",
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GameObjectAttr:
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-
Basic Objects:
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"GameObject_Box",
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"GameObject_Capsule",
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"GameObject_Cylinder",
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"GameObject_Sphere",
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"GameObject_Quad",
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IGbison Meshes:
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"Hainesburg_mesh_texture",
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"Halfway_mesh_texture",
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"Hallettsville_mesh_texture",
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"Hambleton_mesh_texture",
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"Hammon_mesh_texture",
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"Hatfield_mesh_texture",
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"Haxtun_mesh_texture",
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"Haymarket_mesh_texture",
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"Hendrix_mesh_texture",
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"Hercules_mesh_texture",
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"Highspire_mesh_texture",
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"Hitchland_mesh_texture",
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"GameObject_Box",
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"GameObject_Capsule",
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"GameObject_Cylinder",
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"GameObject_Sphere",
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"GameObject_Quad",
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ColliderAttr:
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"Collider_Box",
@@ -428,8 +415,9 @@ def InstanceObject(
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RigidbodyAttr:
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Basic Objects:
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"MassPoint",
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"Rigidbody_Box",
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"GameObject_Capsule",
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"Rigidbody_Capsule",
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"Rigidbody_Cylinder",
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"Rigidbody_Sphere",
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YCB dataset:
@@ -440,18 +428,22 @@ def InstanceObject(
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"allegro_hand_right",
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"bhand",
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"svh",
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"mano",
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"robotiq_arg2f_85_model",
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"dh_robotics_ag95_gripper",
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"shadowhand",
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"shadow_e3m5",
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robot arm:
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"kinova_gen3",
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"ur5",
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"ur10",
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"flexivArm",
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"tobor_r300",
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robot arm and gripper:
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robot arm with gripper:
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"franka_panda",
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"kinova_gen3_robotiq85",
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"ur5_robotiq85",
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"ur10_shadow",
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"tobor_r300_ag95_ag95",
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"tobor_r300_robotiq85_robotiq85",
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"flexivArm_ag95",
@@ -484,6 +476,12 @@ def InstanceObject(
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self.attrs[id] =attr_type(self, id)
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returnself.attrs[id]
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defGetBuiltinAssetsList(self) ->None:
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"""
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Get built-in assets list that can be created by InstanceObject, After calling this method and stepping once, the result will be saved in env.data['builtin_assets_list']
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