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### Ryujinx
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1. Download the latest version of the mod from the [Releases](https://github.com/RoccoDev/xc3-file-loader/releases/latest) page.
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2. Open Ryujinx, then right-click on the game and select "Open Atmosphere Mods Directory".
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3. From the archive, extract the `exefs` and `romfs`directory into the folder you opened.
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3. From the archive, extract the `exefs` and `romfs`directories into the folder you opened.
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#### Replacing files
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### Yuzu
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1. Download the latest version of the mod from the [Releases](https://github.com/RoccoDev/xc3-file-loader/releases/latest) page.
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**Note: the `version-edit` mod file is not supported on Yuzu.**
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2. Open Yuzu, then right-click on the game and select "Open Mod Data Location".
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3. In the directory you just opened, create a folder called `file-loader` (or any name of your choice).
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4. From the archive, extract the `exefs` and `romfs` directories into this new folder. (If using xenomods, copy only `romfs`.)
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5. Go back to the mod data location, then create folders for each file replacement mod you want to install, for example you can have a `my-bdat-swap-1` folder.
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6. Inside this new folder, create a `romfs` folder, and copy your new files there. (see the next section)
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After installing the mod, you can place your custom files in the `/atmosphere/contents/010074f013262000/romfs/` folder.
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*Note*: You can also place everything in a single mod directory, but Yuzu has a nice way to disable mods on demand. Note that Yuzu caches RomFS contents, so you should restart the emulator after you make changes (not just the game).
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### Replacing files
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After installing the mod, you can place your custom files in the `/atmosphere/contents/010074f013262000/romfs/` folder (this is different on Yuzu, see above).
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This mod enables loading files that would normally be overwritten by the game's archives.
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