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animation update breakingΒ #240

@Racc-Boi

Description

@Racc-Boi

image
might be able to recreate the way it happened to me

How it happened:

  1. Loaded into workshop map(config generator to be specific)
  2. After 5 mins do the command map de_mirage
  3. Spawn in and boom this happened

After a round local anims are updating again
image

but bones are still fucked

Notes:

  1. I am NOT messing with team/friendlies in any way nor hooking anything that's not the same in default(anims are also the same so are how bones are handled)
  2. Built with c++20 using same default settings as what comes with the base

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