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TDirectory.cxx
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1487 lines (1292 loc) · 48.2 KB
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// @(#)root/base:$Id: 65b4f3646f4e5b2fa77218ba786b7fe4e16e27be $
// Author: Rene Brun 28/11/94
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#include <cstdlib>
#include "Strlen.h"
#include "strlcpy.h"
#include "TDirectory.h"
#include "TBuffer.h"
#include "TClassTable.h"
#include "TInterpreter.h"
#include "THashList.h"
#include "TBrowser.h"
#include "TROOT.h"
#include "TError.h"
#include "TClass.h"
#include "TRegexp.h"
#include "TSystem.h"
#include "TVirtualMutex.h"
#include "TThreadSlots.h"
#include "TMethod.h"
#include "TSpinLockGuard.h"
#include <algorithm>
#include <limits>
const Int_t kMaxLen = 2048;
static std::atomic_flag *GetCurrentDirectoryLock()
{
thread_local std::atomic_flag gDirectory_lock = ATOMIC_FLAG_INIT;
return &gDirectory_lock;
}
/** \class TDirectory
\ingroup Base
Describe directory structure in memory.
*/
////////////////////////////////////////////////////////////////////////////////
/// Directory default constructor.
TDirectory::TDirectory() : TNamed()
{
// MSVC doesn't support fSpinLock=ATOMIC_FLAG_INIT; in the class definition
std::atomic_flag_clear( &fSpinLock );
}
////////////////////////////////////////////////////////////////////////////////
/// Create a new Directory.
///
/// A new directory with name,title is created in the current directory
/// The directory header information is immediately saved in the file
/// A new key is added in the parent directory
///
/// When this constructor is called from a class directly derived
/// from TDirectory, the third argument classname MUST be specified.
/// In this case, classname must be the name of the derived class.
///
/// Note that the directory name cannot contain slashes.
TDirectory::TDirectory(const char *name, const char *title, Option_t * /*classname*/, TDirectory* initMotherDir)
: TNamed(name, title)
{
// MSVC doesn't support fSpinLock=ATOMIC_FLAG_INIT; in the class definition
std::atomic_flag_clear( &fSpinLock );
if (!initMotherDir) initMotherDir = gDirectory;
if (strchr(name,'/')) {
::Error("TDirectory::TDirectory","directory name (%s) cannot contain a slash", name);
gDirectory = nullptr;
return;
}
if (strlen(GetName()) == 0) {
::Error("TDirectory::TDirectory","directory name cannot be \"\"");
gDirectory = nullptr;
return;
}
BuildDirectory(initMotherDir ? initMotherDir->GetFile() : nullptr, initMotherDir);
}
////////////////////////////////////////////////////////////////////////////////
/// Destructor.
TDirectory::~TDirectory()
{
// Use gROOTLocal to avoid triggering undesired initialization of gROOT.
// For example in compiled C++ programs that don't use it directly.
if (!ROOT::Internal::gROOTLocal) {
delete fList;
return; //when called by TROOT destructor
}
if (fList) {
if (!fList->IsUsingRWLock())
Fatal("~TDirectory","In %s:%p the fList (%p) is not using the RWLock\n",
GetName(),this,fList);
fList->Delete("slow");
SafeDelete(fList);
}
TDirectory::CleanTargets();
TDirectory* mom = GetMotherDir();
if (mom) {
mom->Remove(this);
}
if (gDebug) {
Info("~TDirectory", "dtor called for %s", GetName());
}
}
////////////////////////////////////////////////////////////////////////////////
/// Set the current directory to null.
/// This is called from the TContext destructor. Since the destructor is
/// inline, we do not want to have it directly use a global variable.
void TDirectory::TContext::CdNull()
{
gDirectory = nullptr;
}
////////////////////////////////////////////////////////////////////////////////
/// Destructor.
///
/// Reset the current directory to its previous state.
TDirectory::TContext::~TContext()
{
fActiveDestructor = true;
if (fDirectory) {
// UnregisterContext must not be virtual to allow
// this to work even with fDirectory set to nullptr.
(*fDirectory).UnregisterContext(this);
// While we were waiting for the lock, the TDirectory
// may have been deleted by another thread, so
// we need to recheck the value of fDirectory.
if (fDirectory)
(*fDirectory).cd();
else
CdNull();
} else {
CdNull();
}
fActiveDestructor = false;
while(fDirectoryWait);
}
// Mask deprecation warnings to allow for deprecating the fgAddDirectory bit.
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : C4996)
#else
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif
////////////////////////////////////////////////////////////////////////////////
/// Set the value returned by TDirectory::AddDirectoryStatus().
/// \deprecated This function is not used in ROOT.
void TDirectory::AddDirectory(Bool_t add)
{
fgAddDirectory = add;
}
////////////////////////////////////////////////////////////////////////////////
/// Return the value set by TDirectory::AddDirectory.
/// \deprecated This function is not used in ROOT.
Bool_t TDirectory::AddDirectoryStatus()
{
return fgAddDirectory;
}
#ifdef _MSC_VER
#pragma warning(pop)
#else
#pragma GCC diagnostic pop
#endif
////////////////////////////////////////////////////////////////////////////////
/// Append object to this directory.
///
/// If `replace` is true:
/// remove any existing objects with the same name (if the name is not "")
void TDirectory::Append(TObject *obj, Bool_t replace /* = kFALSE */)
{
if (!obj || !fList) return;
if (replace && obj->GetName() && obj->GetName()[0]) {
TObject *old;
while (nullptr != (old = GetList()->FindObject(obj->GetName()))) {
if (obj != old) {
Warning("Append","Replacing existing %s: %s (Potential memory leak).",
obj->IsA()->GetName(),obj->GetName());
}
ROOT::DirAutoAdd_t func = old->IsA()->GetDirectoryAutoAdd();
if (func) {
func(old,nullptr);
} else {
Remove(old);
}
}
}
fList->Add(obj);
// A priori, a `TDirectory` object is assumed to not have shared ownership.
// If it is, let's rely on the user to update the bit.
if (!dynamic_cast<TDirectory*>(obj))
obj->SetBit(kMustCleanup);
}
////////////////////////////////////////////////////////////////////////////////
/// Browse the content of the directory.
void TDirectory::Browse(TBrowser *b)
{
if (b) {
TObject *obj = nullptr;
TIter nextin(fList);
cd();
//Add objects that are only in memory
while ((obj = nextin())) {
b->Add(obj, obj->GetName());
}
}
}
////////////////////////////////////////////////////////////////////////////////
/// Initialise directory to defaults.
///
/// If directory is created via default ctor (when dir is read from file)
/// don't add it here to the directory since its name is not yet known.
/// It will be added to the directory in TKey::ReadObj().
void TDirectory::BuildDirectory(TFile* /*motherFile*/, TDirectory* motherDir)
{
fList = new THashList(100,50);
fList->UseRWLock();
fMother = motherDir;
SetBit(kCanDelete);
// Build is done and is the last part of the constructor (and is not
// being called from the derived classes) so we can publish.
if (motherDir && strlen(GetName()) != 0) motherDir->Append(this);
}
////////////////////////////////////////////////////////////////////////////////
/// Clean the pointers to this object (gDirectory, TContext, etc.).
void TDirectory::CleanTargets()
{
std::vector<TContext*> extraWait;
{
ROOT::Internal::TSpinLockGuard slg(fSpinLock);
while (fContext) {
const auto next = fContext->fNext;
const auto ctxt = fContext;
ctxt->fDirectoryWait = true;
// If fDirectory is assigned to gROOT but we do not unregister ctxt
// (and/or stop unregister for gROOT) then ~TContext will call Unregister on gROOT.
// Then unregister of this ctxt and its Previous context can actually be run
// in parallel (this takes the gROOT lock, Previous takes the lock of fDirectory)
// and thus step on each other.
ctxt->fDirectory = nullptr; // Can not be gROOT
if (ctxt->fActiveDestructor) {
extraWait.push_back(fContext);
} else {
ctxt->fDirectoryWait = false;
}
fContext = next;
}
// Now loop through the set of thread local 'gDirectory' that
// have a one point or another pointed to this directory.
for (auto &ptr : fGDirectories) {
// If the thread local gDirectory still point to this directory
// we need to reset it using the following sematic:
// we fall back to the mother/owner of this directory or gROOTLocal
// if there is no parent or nullptr if the current object is gROOTLocal.
if (ptr->load() == this) {
TDirectory *next = GetMotherDir();
if (!next || next == this) {
if (this == ROOT::Internal::gROOTLocal) { /// in that case next == this.
next = nullptr;
} else {
next = ROOT::Internal::gROOTLocal;
}
} else {
// We can not use 'cd' as this would access the current thread
// rather than the thread corresponding to that gDirectory.
next->RegisterGDirectory(ptr);
}
// Actually do the update of the thread local gDirectory
// using its object specific lock.
auto This = this;
ptr->compare_exchange_strong(This, next);
}
}
}
for(auto &&context : extraWait) {
// Wait until the TContext is done spinning
// over the lock.
while(context->fActiveDestructor);
// And now let the TContext destructor finish.
context->fDirectoryWait = false;
}
// Wait until all register attempts are done.
while(fContextPeg) {}
}
////////////////////////////////////////////////////////////////////////////////
/// Fast execution of 'new TBufferFile(TBuffer::kWrite,10000), without having
/// a compile time circular dependency ... alternatively we could (should?)
/// introduce yet another abstract interface.
static TBuffer* R__CreateBuffer()
{
typedef void (*tcling_callfunc_Wrapper_t)(void*, int, void**, void*);
static tcling_callfunc_Wrapper_t creator = nullptr;
if (!creator) {
R__LOCKGUARD(gROOTMutex);
TClass *c = TClass::GetClass("TBufferFile");
TMethod *m = c->GetMethodWithPrototype("TBufferFile","TBuffer::EMode,Int_t",kFALSE,ROOT::kExactMatch);
creator = (tcling_callfunc_Wrapper_t)( m->InterfaceMethod() );
}
TBuffer::EMode mode = TBuffer::kWrite;
Int_t size = 10000;
void *args[] = { &mode, &size };
TBuffer *result;
creator(nullptr,2,args,&result);
return result;
}
////////////////////////////////////////////////////////////////////////////////
/// Clone an object.
/// This function is called when the directory is not a TDirectoryFile.
/// This version has to load the I/O package, hence via Cling.
///
/// If autoadd is true and if the object class has a
/// DirectoryAutoAdd function, it will be called at the end of the
/// function with the parameter gDirector. This usually means that
/// the object will be appended to the current ROOT directory.
TObject *TDirectory::CloneObject(const TObject *obj, Bool_t autoadd /* = kTRUE */)
{
// if no default ctor return immediately (error issued by New())
char *pobj = (char*)obj->IsA()->New();
if (!pobj) {
Fatal("CloneObject","Failed to create new object");
return nullptr;
}
Int_t baseOffset = obj->IsA()->GetBaseClassOffset(TObject::Class());
if (baseOffset==-1) {
// cl does not inherit from TObject.
// Since this is not supported in this function, the only reason we could reach this code
// is because something is screwed up in the ROOT code.
Fatal("CloneObject","Incorrect detection of the inheritance from TObject for class %s.\n",
obj->IsA()->GetName());
}
TObject *newobj = (TObject*)(pobj+baseOffset);
//create a buffer where the object will be streamed
//We are forced to go via the I/O package (ie TBufferFile).
//Invoking TBufferFile via CINT will automatically load the I/O library
TBuffer *buffer = R__CreateBuffer();
if (!buffer) {
Fatal("CloneObject","Not able to create a TBuffer!");
return nullptr;
}
buffer->MapObject(obj); //register obj in map to handle self reference
const_cast<TObject*>(obj)->Streamer(*buffer);
// read new object from buffer
buffer->SetReadMode();
buffer->ResetMap();
buffer->SetBufferOffset(0);
buffer->MapObject(newobj); //register obj in map to handle self reference
newobj->Streamer(*buffer);
newobj->ResetBit(kIsReferenced);
newobj->ResetBit(kCanDelete);
delete buffer;
if (autoadd) {
ROOT::DirAutoAdd_t func = obj->IsA()->GetDirectoryAutoAdd();
if (func) {
func(newobj,this);
}
}
return newobj;
}
////////////////////////////////////////////////////////////////////////////////
/// Return the (address of) a shared pointer to the struct holding the
/// actual thread local gDirectory pointer and the atomic_flag for its lock.
TDirectory::SharedGDirectory_t &TDirectory::GetSharedLocalCurrentDirectory()
{
using shared_ptr_type = TDirectory::SharedGDirectory_t;
// Note in previous implementation every time gDirectory was lookup in
// a thread, if it was set to nullptr it would be reset to gROOT. This
// was unexpected and this routine is not re-introducing this issue.
thread_local shared_ptr_type currentDirectory =
std::make_shared<shared_ptr_type::element_type>(ROOT::Internal::gROOTLocal);
return currentDirectory;
}
////////////////////////////////////////////////////////////////////////////////
/// Return the current directory for the current thread.
std::atomic<TDirectory*> &TDirectory::CurrentDirectory()
{
return *GetSharedLocalCurrentDirectory().get();
}
////////////////////////////////////////////////////////////////////////////////
/// Find a directory using apath.
/// It apath is null or empty, returns "this" directory.
/// Otherwise use apath to find a directory.
/// The absolute path syntax is: `file.root:/dir1/dir2`
///
/// where file.root is the file and /dir1/dir2 the desired subdirectory
/// in the file. Relative syntax is relative to "this" directory. E.g: `../aa`.
/// Returns 0 in case path does not exist.
/// If printError is true, use Error with 'funcname' to issue an error message.
TDirectory *TDirectory::GetDirectory(const char *apath,
Bool_t printError, const char *funcname)
{
Int_t nch = 0;
if (apath) nch = strlen(apath);
if (!nch) {
return this;
}
if (funcname==nullptr || strlen(funcname)==0) funcname = "GetDirectory";
TDirectory *result = this;
char *path = new char[nch+1]; path[0] = 0;
if (nch) strlcpy(path,apath,nch+1);
char *s = (char*)strrchr(path, ':');
if (s) {
*s = '\0';
R__LOCKGUARD(gROOTMutex);
TDirectory *f = (TDirectory *)gROOT->GetListOfFiles()->FindObject(path);
if (!f && !strcmp(gROOT->GetName(), path)) f = gROOT;
if (s) *s = ':';
if (f) {
result = f;
if (s && *(s+1)) result = f->GetDirectory(s+1,printError,funcname);
delete [] path; return result;
} else {
if (printError) Error(funcname, "No such file %s", path);
delete [] path; return nullptr;
}
}
// path starts with a slash (assumes current file)
if (path[0] == '/') {
TDirectory *td = gROOT;
result = td->GetDirectory(path+1,printError,funcname);
delete [] path; return result;
}
TObject *obj;
char *slash = (char*)strchr(path,'/');
if (!slash) { // we are at the lowest level
if (!strcmp(path, "..")) {
result = GetMotherDir();
delete [] path; return result;
}
obj = Get(path);
if (!obj) {
if (printError) Error(funcname,"Unknown directory %s", path);
delete [] path; return nullptr;
}
//Check return object is a directory
if (!obj->InheritsFrom(TDirectory::Class())) {
if (printError) Error(funcname,"Object %s is not a directory", path);
delete [] path; return nullptr;
}
delete [] path; return (TDirectory*)obj;
}
TString subdir(path);
slash = (char*)strchr(subdir.Data(),'/');
*slash = 0;
//Get object with path from current directory/file
if (!strcmp(subdir, "..")) {
TDirectory* mom = GetMotherDir();
if (mom)
result = mom->GetDirectory(slash+1,printError,funcname);
delete [] path; return result;
}
obj = Get(subdir);
if (!obj) {
if (printError) Error(funcname,"Unknown directory %s", subdir.Data());
delete [] path; return nullptr;
}
//Check return object is a directory
if (!obj->InheritsFrom(TDirectory::Class())) {
if (printError) Error(funcname,"Object %s is not a directory", subdir.Data());
delete [] path; return nullptr;
}
result = ((TDirectory*)obj)->GetDirectory(slash+1,printError,funcname);
delete [] path; return result;
}
////////////////////////////////////////////////////////////////////////////////
/// Change current directory to "this" directory.
///
/// Returns kTRUE (it's guaranteed to succeed).
Bool_t TDirectory::cd()
{
auto &thread_local_gdirectory = GetSharedLocalCurrentDirectory();
RegisterGDirectory(thread_local_gdirectory);
thread_local_gdirectory->exchange(this);
return kTRUE;
}
////////////////////////////////////////////////////////////////////////////////
/// Change current directory to "this" directory or to the directory described
/// by the path if given one.
///
/// Using path one can change the current directory to "path". The absolute path
/// syntax is: `file.root:/dir1/dir2`
/// where `file.root` is the file and `/dir1/dir2` the desired subdirectory
/// in the file.
///
/// Relative syntax is relative to "this" directory. E.g: `../aa`.
///
/// Returns kTRUE in case of success.
Bool_t TDirectory::cd(const char *path)
{
return cd1(path);
}
////////////////////////////////////////////////////////////////////////////////
/// Change current directory to "this" directory or to the directory described
/// by the path if given one.
///
/// Using path one can
/// change the current directory to "path". The absolute path syntax is:
/// `file.root:/dir1/dir2`
/// where `file.root` is the file and `/dir1/dir2` the desired subdirectory
/// in the file.
///
/// Relative syntax is relative to "this" directory. E.g: `../aa`.
///
/// Returns kFALSE in case path does not exist.
Bool_t TDirectory::cd1(const char *apath)
{
if (!apath || !apath[0])
return this->cd();
TDirectory *where = GetDirectory(apath, kTRUE, "cd");
if (where) {
where->cd();
return kTRUE;
}
return kFALSE;
}
////////////////////////////////////////////////////////////////////////////////
/// Change current directory to "path". The absolute path syntax is:
/// `file.root:/dir1/dir2`
/// where file.root is the file and `/dir1/dir2 the desired subdirectory
/// in the file.
/// Relative syntax is relative to the current directory `gDirectory`, e.g.: `../aa`.
///
/// Returns kTRUE in case of success.
Bool_t TDirectory::Cd(const char *path)
{
return Cd1(path);
}
////////////////////////////////////////////////////////////////////////////////
/// Change current directory to "path". The path syntax is:
/// `file.root:/dir1/dir2`
/// where file.root is the file and `/dir1/dir2` the desired subdirectory
/// in the file.
/// Relative syntax is relative to the current directory `gDirectory`, e.g.: `../aa`.
///
/// Returns kFALSE in case path does not exist.
Bool_t TDirectory::Cd1(const char *apath)
{
// null path is always true (i.e. stay in the current directory)
if (!apath || !apath[0])
return kTRUE;
TDirectory *where = gDirectory->GetDirectory(apath, kTRUE, "Cd");
if (where) {
where->cd();
return kTRUE;
}
return kFALSE;
}
////////////////////////////////////////////////////////////////////////////////
/// Delete all objects from a Directory list.
void TDirectory::Clear(Option_t *)
{
if (fList) fList->Clear();
}
////////////////////////////////////////////////////////////////////////////////
/// Delete all objects from memory and directory structure itself.
/// if option is "slow", iterate through the containers in a way to can handle
/// 'external' modification (induced by recursions)
/// if option is "nodelete", write the TDirectory but do not delete the contained
/// objects.
void TDirectory::Close(Option_t *option)
{
if (!fList) {
return;
}
// Save the directory key list and header
Save();
Bool_t nodelete = option ? (!strcmp(option, "nodelete") ? kTRUE : kFALSE) : kFALSE;
if (!nodelete) {
Bool_t slow = option ? (!strcmp(option, "slow") ? kTRUE : kFALSE) : kFALSE;
if (!slow) {
// Check if it is wise to use the fast deletion path.
TObjLink *lnk = fList->FirstLink();
while (lnk) {
if (lnk->GetObject()->IsA() == TDirectory::Class()) {
slow = kTRUE;
break;
}
lnk = lnk->Next();
}
}
// Delete objects from directory list, this in turn, recursively closes all
// sub-directories (that were allocated on the heap)
// if this dir contains subdirs, we must use the slow option for Delete!
// we must avoid "slow" as much as possible, in particular Delete("slow")
// with a large number of objects (eg >10^5) would take for ever.
if (slow) fList->Delete("slow");
else fList->Delete();
}
TDirectory::CleanTargets();
}
////////////////////////////////////////////////////////////////////////////////
/// Delete all objects from memory.
void TDirectory::DeleteAll(Option_t *)
{
fList->Delete("slow");
}
////////////////////////////////////////////////////////////////////////////////
/// Delete Objects or/and keys in a directory.
///
/// - namecycle has the format name;cycle
/// - namecycle = "" same as namecycle ="T*"
/// - name = * means all
/// - cycle = * means all cycles (memory and keys)
/// - cycle = "" or cycle = 9999 ==> apply to a memory object
/// When name=* use T* to delete subdirectories also
///
/// To delete one directory, you must specify the directory cycle,
/// eg. `file.Delete("dir1;1");`
///
/// examples:
/// - foo : delete object named foo in memory
/// - foo* : delete all objects with a name starting with foo
/// - foo;1 : delete cycle 1 of foo on file
/// - foo;* : delete all cycles of foo on file and also from memory
/// - *;2 : delete all objects on file having the cycle 2
/// - *;* : delete all objects from memory and file
/// - T*;* : delete all objects from memory and file and all subdirectories
void TDirectory::Delete(const char *namecycle)
{
if (gDebug)
Info("Delete","Call for this = %s namecycle = %s",
GetName(), (namecycle ? namecycle : "null"));
TDirectory::TContext ctxt(this);
Short_t cycle;
char name[kMaxLen];
DecodeNameCycle(namecycle, name, cycle, kMaxLen);
Int_t deleteall = 0;
Int_t deletetree = 0;
if(strcmp(name,"*") == 0) deleteall = 1;
if(strcmp(name,"*T") == 0){ deleteall = 1; deletetree = 1;}
if(strcmp(name,"T*") == 0){ deleteall = 1; deletetree = 1;}
if(namecycle==nullptr || !namecycle[0]){ deleteall = 1; deletetree = 1;}
TRegexp re(name,kTRUE);
TString s;
Int_t deleteOK = 0;
//*-*---------------------Case of Object in memory---------------------
// ========================
if (cycle >= 9999 ) {
TNamed *idcur;
TIter next(fList);
while ((idcur = (TNamed *) next())) {
deleteOK = 0;
s = idcur->GetName();
if (deleteall || s.Index(re) != kNPOS) {
deleteOK = 1;
if (idcur->IsA() == TDirectory::Class()) {
deleteOK = 2;
if (!deletetree && deleteall) deleteOK = 0;
}
}
if (deleteOK != 0) {
fList->Remove(idcur);
if (deleteOK==2) {
// read subdirectories to correctly delete them
if (deletetree)
((TDirectory*) idcur)->ReadAll("dirs");
idcur->Delete(deletetree ? "T*;*" : "*");
delete idcur;
} else
idcur->Delete(name);
}
}
}
}
////////////////////////////////////////////////////////////////////////////////
/// Fill Graphics Structure and Paint.
///
/// Loop on all objects (memory or file) and all subdirectories
void TDirectory::Draw(Option_t *option)
{
fList->R__FOR_EACH(TObject,Draw)(option);
}
////////////////////////////////////////////////////////////////////////////////
/// Find object in the list of memory objects.
TObject *TDirectory::FindObject(const TObject *obj) const
{
return fList->FindObject(obj);
}
////////////////////////////////////////////////////////////////////////////////
/// Find object by name in the list of memory objects.
TObject *TDirectory::FindObject(const char *name) const
{
return fList->FindObject(name);
}
////////////////////////////////////////////////////////////////////////////////
/// Find object by name in the list of memory objects of the current
/// directory or its sub-directories.
/// After this call the current directory is not changed.
/// To automatically set the current directory where the object is found,
/// use FindKeyAny(aname)->ReadObj().
TObject *TDirectory::FindObjectAny(const char *aname) const
{
//object may be already in the list of objects in memory
TObject *obj = fList->FindObject(aname);
if (obj) return obj;
//try with subdirectories
TIter next(fList);
while( (obj = next()) ) {
if (obj->IsA()->InheritsFrom(TDirectory::Class())) {
TDirectory* subdir = static_cast<TDirectory*>(obj);
TObject *subobj = subdir->TDirectory::FindObjectAny(aname); // Explicitly recurse into _this_ exact function.
if (subobj) {
return subobj;
}
}
}
return nullptr;
}
////////////////////////////////////////////////////////////////////////////////
/// Return pointer to object identified by namecycle.
///
/// namecycle has the format name;cycle
/// - name = * is illegal, cycle = * is illegal
/// - cycle = "" or cycle = 9999 ==> apply to a memory object
///
/// examples:
/// - foo : get object named foo in memory
/// if object is not in memory, try with highest cycle from file
/// - foo;1 : get cycle 1 of foo on file
///
/// The retrieved object should in principle derive from TObject.
/// If not, the function TDirectory::GetObject should be called.
/// However, this function will still work for a non-TObject, providing that
/// the calling application cast the return type to the correct type (which
/// is the actual type of the object).
///
/// NOTE:
///
/// The method GetObject offer better protection and avoid the need
/// for any cast:
/// ~~~ {.cpp}
/// MyClass *obj;
/// directory->GetObject("some object",obj);
/// if (obj) { ... the object exist and inherits from MyClass ... }
/// ~~~
///
/// VERY IMPORTANT NOTE:
///
/// In case the class of this object derives from TObject but not
/// as a first inheritance, one must use dynamic_cast<>().
/// #### Example 1: Normal case:
/// ~~~ {.cpp}
/// class MyClass : public TObject, public AnotherClass
/// ~~~
/// then on return, one can do:
/// ~~~ {.cpp}
/// MyClass *obj = (MyClass*)directory->Get("some object of MyClass");
/// ~~~
/// #### Example 2: Special case:
/// ~~~ {.cpp}
/// class MyClass : public AnotherClass, public TObject
/// ~~~
/// then on return, one must do:
/// ~~~ {.cpp}
/// MyClass *obj = dynamic_cast<MyClass*>(directory->Get("some object of MyClass"));
/// ~~~
/// Of course, dynamic_cast<> can also be used in the example 1.
TObject *TDirectory::Get(const char *namecycle)
{
Short_t cycle;
char name[kMaxLen];
DecodeNameCycle(namecycle, name, cycle, kMaxLen);
char *namobj = name;
Int_t nch = strlen(name);
for (Int_t i = nch-1; i > 0; i--) {
if (name[i] == '/') {
name[i] = 0;
TDirectory* dirToSearch=GetDirectory(name);
namobj = name + i + 1;
name[i] = '/';
return dirToSearch ? dirToSearch->Get(namobj) : nullptr;
}
}
//*-*---------------------Case of Object in memory---------------------
// ========================
TObject *idcur = fList->FindObject(namobj);
if (idcur) {
if (idcur==this && strlen(namobj)!=0) {
// The object has the same name has the directory and
// that's what we picked-up! We just need to ignore
// it ...
idcur = nullptr;
} else if (cycle == 9999) {
return idcur;
} else {
if (idcur->InheritsFrom(TCollection::Class()))
idcur->Delete(); // delete also list elements
delete idcur;
idcur = nullptr;
}
}
return idcur;
}
////////////////////////////////////////////////////////////////////////////////
/// Return pointer to object identified by namecycle.
/// The returned object may or may not derive from TObject.
///
/// - namecycle has the format name;cycle
/// - name = * is illegal, cycle = * is illegal
/// - cycle = "" or cycle = 9999 ==> apply to a memory object
///
/// VERY IMPORTANT NOTE:
///
/// The calling application must cast the returned object to
/// the final type, e.g.
/// ~~~ {.cpp}
/// MyClass *obj = (MyClass*)directory->GetObject("some object of MyClass");
/// ~~~
void *TDirectory::GetObjectUnchecked(const char *namecycle)
{
return GetObjectChecked(namecycle,(TClass *)nullptr);
}
////////////////////////////////////////////////////////////////////////////////
/// See documentation of TDirectory::GetObjectCheck(const char *namecycle, const TClass *cl)
void *TDirectory::GetObjectChecked(const char *namecycle, const char* classname)
{
return GetObjectChecked(namecycle, TClass::GetClass(classname));
}
////////////////////////////////////////////////////////////////////////////////
/// Return pointer to object identified by namecycle if and only if the actual
/// object is a type suitable to be stored as a pointer to a "expectedClass"
/// If expectedClass is null, no check is performed.
///
/// namecycle has the format `name;cycle`
/// - name = * is illegal, cycle = * is illegal
/// - cycle = "" or cycle = 9999 ==> apply to a memory object
///
/// VERY IMPORTANT NOTE:
///
/// The calling application must cast the returned pointer to
/// the type described by the 2 arguments (i.e. cl):
/// ~~~ {.cpp}
/// MyClass *obj = (MyClass*)directory->GetObjectChecked("some object of MyClass","MyClass"));
/// ~~~
/// Note: We recommend using the method TDirectory::GetObject:
/// ~~~ {.cpp}
/// MyClass *obj = nullptr;
/// directory->GetObject("some object inheriting from MyClass",obj);
/// if (obj) { ... we found what we are looking for ... }
/// ~~~
void *TDirectory::GetObjectChecked(const char *namecycle, const TClass* expectedClass)
{
Short_t cycle;
char name[kMaxLen];
DecodeNameCycle(namecycle, name, cycle, kMaxLen);
char *namobj = name;
Int_t nch = strlen(name);
for (Int_t i = nch-1; i > 0; i--) {
if (name[i] == '/') {
name[i] = 0;
TDirectory* dirToSearch=GetDirectory(name);
namobj = name + i + 1;
name[i] = '/';
if (dirToSearch) {
return dirToSearch->GetObjectChecked(namobj, expectedClass);
} else {
return nullptr;
}
}
}
//*-*---------------------Case of Object in memory---------------------
// ========================
if (!expectedClass || expectedClass->IsTObject()) {
TObject *objcur = fList->FindObject(namobj);
if (objcur) {
if (objcur==this && strlen(namobj)!=0) {
// The object has the same name has the directory and
// that's what we picked-up! We just need to ignore
// it ...
objcur = nullptr;
} else if (cycle == 9999) {
// Check type
if (expectedClass && objcur->IsA()->GetBaseClassOffset(expectedClass) == -1) return nullptr;
else return objcur;
} else {