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README.TXT
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ASCII-Scramble
==============
ASCII-Scramble is a shoot'em up for MS DOS text mode using only ASCII
characters.
INTRODUCTION
------------
Do you like games with gorgeous graphics, flashy colors and impressive
sound? Well, then this game is not for you.
FEATURES
--------
* uses only ascii chars (7 bit) for display
* uses only 3 different colors for display
(depending on the color of your dos prompt)
* no sound
* EXE file needs less than 40k
* needs only about 10k of memory at run time
* runs at usable speed even with XTs
HARDWARE REQUIREMENTS
---------------------
Should run on anything that supports a 80x86 compatible CPU and an MS DOS
compatible operating system such as Windows.
Actually, ASCII-Scramble was developed using an Olivetti M15 (year of
construction: 1986; hardware: 8088, CMOS version; 2 floppy devices; 512K
ram) and Turbo Pascal 5.5.
The current version works only with a 40x25 color display (video memory at
$b800), so it won't run with a hercules monochrome adaptor.
INSTALLATION AND START
----------------------
Just copy all files of this distribution to your game directory.
To run ASCII-Scramble under MS DOS, "cd" to the installation folder and
run:
ASCSCRAM
To run ASCII-Scramble under Windows, open the installation folder in the
explorer and double click ASCSCRAM.BAT.
To switch to full screen under Windows, press ALT + ENTER.
BACKGROUND STORY
----------------
In 2156, an alien race attacked to human space empire and destroyed all
human military forces within just a few days. As a last effort, the human
race puts all it effort into assembling a unique space ship with a single
objective: attack the enemy's home planet! So you... aw, you get the idea.
GAME OBJECTIVE
--------------
Shoot at everything that obviously scores points!
CONTROLS
--------
Use cursor keys to move your ship, space bar to fire
missiles and bombs, enter to activate extra under extra
cursor. "B" activates a smart bomb, if any available.
Pressing "P" will pause game until "P" is pressed again. ESC
will abort game.
EXTRAS
------
When you've shot a certain amount of enemies, an extra symbol ("$") will
appear. Pick it up, and the extra cursors jumps to the next extra. possible
extras are:
SPEED : increases ship speed
SHOOT : increases reload ratio of ship gun
BOMB : adds a smart bomb
(your ship can carry up to nine smart bombs)
DOUBLE: increases power of your ship gun
WING : adds two wings to your ship, which will also fire
(better shot)
SHIELD: makes ship immune to enemy & bullet collision
for a short time (ship blinks)
After a crash, your speed and reload ratio just decreases instead of being
reset completely.
ENEMIES
-------
T : fuel storage; Shoot it to tank your ship; 1 shot
required
A : rocket, moving upwards; 1 or 2 shots required
V : rocket, moving downwards; 1 or 2 shots required
X : enemy bullet; indestructible
O=- : comet; indestructible
/[
<O= : ufo; 5 shots required
\[
At end of scene 4 and 5, special enemies will await you.
HINT: Always shoot at the highlighted characters of an object!
COPYRIGHT
---------
Copyright (c) 1994, Thomas Aglassinger. All rights reserved. Distributed
under the BSD license.
Visit <https://github.com/roskakori/ASCII-Scramble> to obtain the source
code. Use Turbo Pascal 5.5 or later to compile.
VERSION HISTORY
---------------
Version 1.1, 2011-01-29
* First public release.
* Changed license from freeware to BSD license.
* Cleaned up documentation.
* Added batch file to run game from Windows.
Version 1.04, 1994-12-31
* Initial release distributed to a couple of mates.