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experimental branch - ofxSingleSoundPlayer - load via getBuffer() #39

@stephanschulz

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@stephanschulz

I am trying to load each player by using a file buffer file_0.getBuffer() instead of load(dir.getPath(i)), but app crashes right away.


 ofxSoundFile file_0;
 file_0.load(dir.getPath(0));
        
 if(players[startIndex + i]->load( file_0.getBuffer(), ofToString(i))){

}

Screen Shot 2021-05-07 at 10 17 07 AM

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