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This repository was archived by the owner on Jan 9, 2024. It is now read-only.
Changing game state through the dedicated methods (eg. Game#running!)
Thoses methods are nice, not using them would be a shame.
Do note, however, that they are _not_ used in the specs for the `Game` model.
I felt like staying low-level and keep the specs code below the abstraction of
those methods made more sense.
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