@@ -72,7 +72,7 @@ public class Scene {
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public int [][][] tileOcclusionCycles ;
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public int sceneSpawnRequestsCacheCurrentPos = 0 ;
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public InteractiveObject [] sceneSpawnRequestsCache = new InteractiveObject [5000 ];
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- public int currentPositionZ = 0 ;
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+ public int plane = 0 ;
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public int [][][] heightMap ;
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public int mergeIndexTmp = 0 ;
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public int [] mergeIndexA = new int [10000 ];
@@ -443,7 +443,7 @@ public void render(Camera camera, int plane) {
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}
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processCulling (plane );
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anInt109 = 0 ;
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- for (int z = currentPositionZ ; z < mapSizeZ ; z ++) {
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+ for (int z = this . plane ; z < mapSizeZ ; z ++) {
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SceneTile [][] sceneTiles = tileArray [z ];
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for (int x = currentPositionX ; x < mapBoundsX ; x ++) {
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for (int y = currentPositionY ; y < mapBoundsY ; y ++) {
@@ -463,7 +463,7 @@ public void render(Camera camera, int plane) {
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}
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}
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}
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- for (int i = currentPositionZ ; i < mapSizeZ ; i ++) {
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+ for (int i = this . plane ; i < mapSizeZ ; i ++) {
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SceneTile [][] sceneTiles = tileArray [i ];
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for (int i_25_ = -TILE_DRAW_DISTANCE ; i_25_ <= 0 ; i_25_ ++) {
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int i_26_ = cameraPositionTileX + i_25_ ;
@@ -508,7 +508,7 @@ public void render(Camera camera, int plane) {
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}
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}
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}
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- for (int i = currentPositionZ ; i < mapSizeZ ; i ++) {
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+ for (int i = this . plane ; i < mapSizeZ ; i ++) {
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SceneTile [][] sceneTiles = tileArray [i ];
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for (int i_31_ = -TILE_DRAW_DISTANCE ; i_31_ <= 0 ; i_31_ ++) {
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int i_32_ = cameraPositionTileX + i_31_ ;
@@ -1940,12 +1940,12 @@ public void removeInteractiveObject(int z, int x, int y) {
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}
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}
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- public void setHeightLevel (int z ) {
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- currentPositionZ = z ;
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+ public void setPlane (int plane ) {
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+ this . plane = plane ;
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for (int x = 0 ; x < mapSizeX ; x ++) {
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for (int y = 0 ; y < mapSizeY ; y ++) {
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- if (tileArray [z ][x ][y ] == null ) {
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- tileArray [z ][x ][y ] = new SceneTile (z , x , y );
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+ if (tileArray [plane ][x ][y ] == null ) {
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+ tileArray [plane ][x ][y ] = new SceneTile (plane , x , y );
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}
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}
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}
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