@@ -803,12 +803,12 @@ public static void setConfigToDefaults() {
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public static void method353 () {
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MovedStatics .anInt2628 ++;
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- SpotAnim .method833 (0 , true );
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- ItemDefinition .method749 (true );
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- SpotAnim .method833 (0 , false );
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- ItemDefinition .method749 (false );
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- MovedStatics .method335 ();
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- MovedStatics .method1000 ();
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+ SpotAnim .renderPlayers (0 , true );
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+ ItemDefinition .renderNPCs (true );
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+ SpotAnim .renderPlayers (0 , false );
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+ ItemDefinition .renderNPCs (false );
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+ MovedStatics .renderProjectiles ();
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+ MovedStatics .renderSpotAnims ();
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if (!Player .cutsceneActive ) {
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int pitch = Main .playerCamera .getPitch ();
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if (SceneCamera .cameraTerrainMinScaledPitch / 256 > pitch ) {
@@ -834,23 +834,23 @@ public static void method353() {
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Point3d shakeOffsetPosition = new Point3d (0 , 0 , 0 );
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CameraRotation shakeOffsetRotation = new CameraRotation (0 , 0 );
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- for (int i_6_ = 0 ; i_6_ < 5 ; i_6_ ++) {
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- if (SceneCamera .customCameraActive [i_6_ ]) {
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- int i_7_ = (int ) ((double ) (SceneCamera .customCameraJitter [i_6_ ] * 2 + 1 ) * Math .random () - (double ) SceneCamera .customCameraJitter [i_6_ ] + Math .sin ((double ) SceneCamera .customCameraTimer [i_6_ ] * ((double ) SceneCamera .customCameraFrequency [i_6_ ] / 100.0 )) * (double ) SceneCamera .customCameraAmplitude [i_6_ ]);
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- if (i_6_ == 1 ) {
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- shakeOffsetPosition = shakeOffsetPosition .addZ (i_7_ );
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+ for (int cameraType = 0 ; cameraType < 5 ; cameraType ++) {
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+ if (SceneCamera .customCameraActive [cameraType ]) {
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+ int shakeAmount = (int ) ((double ) (SceneCamera .customCameraJitter [cameraType ] * 2 + 1 ) * Math .random () - (double ) SceneCamera .customCameraJitter [cameraType ] + Math .sin ((double ) SceneCamera .customCameraTimer [cameraType ] * ((double ) SceneCamera .customCameraFrequency [cameraType ] / 100.0 )) * (double ) SceneCamera .customCameraAmplitude [cameraType ]);
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+ if (cameraType == 1 ) {
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+ shakeOffsetPosition = shakeOffsetPosition .addZ (shakeAmount );
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}
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- if (i_6_ == 0 ) {
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- shakeOffsetPosition = shakeOffsetPosition .addX (i_7_ );
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+ if (cameraType == 0 ) {
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+ shakeOffsetPosition = shakeOffsetPosition .addX (shakeAmount );
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}
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- if (i_6_ == 2 ) {
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- shakeOffsetPosition = shakeOffsetPosition .addY (i_7_ );
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+ if (cameraType == 2 ) {
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+ shakeOffsetPosition = shakeOffsetPosition .addY (shakeAmount );
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}
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- if (i_6_ == 4 ) {
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- shakeOffsetRotation = shakeOffsetRotation .addPitch (i_7_ );
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+ if (cameraType == 4 ) {
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+ shakeOffsetRotation = shakeOffsetRotation .addPitch (shakeAmount );
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}
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- if (i_6_ == 3 ) {
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- shakeOffsetRotation = shakeOffsetRotation .addYaw (i_7_ );
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+ if (cameraType == 3 ) {
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+ shakeOffsetRotation = shakeOffsetRotation .addYaw (shakeAmount );
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}
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}
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}
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