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Fixing linter issue
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src/game-engine/world/actor/actor.ts

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -180,7 +180,7 @@ export abstract class Actor {
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this.metadata['following'] = target;
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this.moveBehind(target);
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const subscription = target.walkingQueue.movementEvent.subscribe(async () => {
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const subscription = target.walkingQueue.movementEvent.subscribe(() => {
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if(!this.moveBehind(target)) {
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this.actionsCancelled.next(null);
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}

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