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Description
- Geometry nodes uses OpenVDB and can produce density grids.
- We can bake these openvdbs out from Blender
- and re-import them as Volume Empties
This allows the construction of Fog Volumes, with visualization in Blender, and combined with some extra processing and Handle<Image> support from #97 , we can potential produce a workflow for creating fog volumes direct to Bevy.
This is the bake node for a trivial volume
and this is the volume empty brought back in and placed next to the original volume that produced the bake

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