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* Upgrade to embedded-graphics 0.7
* Changelog entry
* Use black and white Rust BMP image
The darker colours in the rainbow rust-pride.bmp were being converted to
black pixels when going from RGB565 -> BinaryColor, so only half the
logo would show up. I've replaced the BMP with a black and white version
which is what actually shows on the display.
Copy file name to clipboardExpand all lines: CHANGELOG.md
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## [Unreleased] - ReleaseDate
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### Changed
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-**(breaking)**[#154](https://github.com/jamwaffles/ssd1306/pull/154) Upgrade to `embedded-graphics` 0.7.
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-**(breaking)**[#150](https://github.com/jamwaffles/ssd1306/pull/150)`BufferedGraphicsMode::set_pixel` now accepts a `bool` instead of a `u8` for the pixel color value.
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-**(breaking)**[#150](https://github.com/jamwaffles/ssd1306/pull/150)`display_on` is now called `set_display_on`.
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-**(breaking)**[#150](https://github.com/jamwaffles/ssd1306/pull/150)`TerminalMode::get_position` is now called `position` to conform with Rust API guidelines.
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