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book/src/engine/logic.md

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@@ -23,9 +23,9 @@ something to be unsolvable), the solving is restarted at the root `Goal`.
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In order to detect cycles (talked more about later), as well as keep track of
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the selected [`Strand`] for each table, `chalk-engine` stores a [`Stack`] on the
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`Forest`. Whenever a new goal is selected, a [`StackEntry`] is pushed onto the
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`Stack`, as well as the the "time" (which also gets incremented) that it was
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pushed. This "time" can be compared later to check if all the `Strands` of a
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[`Table`] have been checked in a single solve.
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`Stack`, as well as the "time" (which also gets incremented) that it was pushed.
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This "time" can be compared later to check if all the `Strands` of a [`Table`]
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have been checked in a single solve.
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As either `Answer`s are found for the selected `Table`, entries on the stack are
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`pop`ed. If something is found to be unsolvable, the complete stack is unwound.

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