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draft/2024-10-23-this-week-in-rust.md

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### Official
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* [Announcing Rust 1.82.0](https://blog.rust-lang.org/2024/10/17/Rust-1.82.0.html)
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### Foundation
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### Newsletters
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### Project/Tooling Updates
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* [Ratatui 0.29.0](https://ratatui.rs/highlights/v029/)
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* [Life of a Zed Extension: Rust, WIT, Wasm](https://zed.dev/blog/zed-decoded-extensions)
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* [Shuttle’s New Platform — Redefining Backend Development](https://www.shuttle.dev/blog/2024/10/10/shuttle-redefining-backend-development)
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### Observations/Thoughts
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* [audio] [Rust in Production Podcast - Season 3 Episode 1 - Zed with Conrad Irwin](https://corrode.dev/podcast/s03e01-zed/)
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* [Rust's design goals should be about code](https://tmandry.gitlab.io/blog/posts/the-main-thing/)
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* [UnpinCell](https://without.boats/blog/unpin-cell/)
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* [Blocking code is a leaky abstraction](https://notgull.net/blocking-leaky/)
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* [Life as a Rust Project Contributor](https://yaah.dev/staying-involved)
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* [Rustls Outperforms OpenSSL and BoringSSL](https://www.memorysafety.org/blog/rustls-performance-outperforms/)
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* [Using libgdx texture atlases in Bevy](https://rustunit.com/blog/2024/10-21-bevy-libgdx-atlas/)
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* [audio] [Rust in Production - Zed with Conrad Irwin](https://corrode.dev/podcast/s03e01-zed/)
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* [audio] [Async Allocators](https://sdr-podcast.com/episodes/async-allocators/)
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* [audio] [PubNub with Stephen Blum](https://rustacean-station.org/episode/stephen-blum/)
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### Rust Walkthroughs
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* [Demystifying Alignment and Memory Layout in Rust](https://garden.christophertee.dev/blogs/Memory-Alignment-and-Layout/Part-1)
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* [Using Rust in Non-Rust Servers to Improve Performance](https://github.com/pretzelhammer/rust-blog/blob/master/posts/rust-in-non-rust-servers.md)
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* [Async Rust in Three Parts](https://jacko.io/async_intro.html)
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* [ When should I use String vs &str? ](https://steveklabnik.com/writing/when-should-i-use-string-vs-str/)
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### Research
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