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3 changes: 3 additions & 0 deletions draft/2025-01-08-this-week-in-rust.md
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### Observations/Thoughts
* [Great things about Rust that aren't just performance](https://ntietz.com/blog/great-things-about-rust-beyond-perf/)
* [Rust In Space! How Rust is Powering Next-Generation Space Mission Simulators](https://www.howtocodeit.com/articles/rust-in-space)
* [Bevy Efficiency on Mobile](https://rustunit.com/blog/2025/01-02-bevy-mobile-framerate/)
* [Why nextest is process-per-test](https://sunshowers.io/posts/nextest-process-per-test/)
* [From Go to Rust 1: async Dispatch](https://medium.com/rustaceans/from-go-to-rust-1-async-dispatch-866e042cd98a)
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* [A journey into File Transfer Protocols in Rust](https://blog.veeso.dev/blog/en/a-journey-into-file-transfer-protocols-in-rust/)

### Rust Walkthroughs
* [Master Hexagonal Architecture in Rust Part IV: Trade-Offs of Hexagonal Architecture](https://www.howtocodeit.com/articles/master-hexagonal-architecture-rust#trade-offs-of-hexagonal-architecture-in-rust)
* [The Definitive Guide to Error Handling in Rust Part III: Structured Error Handling](https://www.howtocodeit.com/articles/the-definitive-guide-to-rust-error-handling#structured-error-handling-in-rust)

### Research

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