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I made a mistake regarding destruction of the layer, see #32.
After that lands and is released as v1.2.0, I need to also file PRs to fix this in dependents of raw-window-metal:
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vulkano: TODO -
i-slint-renderer-skia: TODO -
vulkanite: TODO -
skia-graphics-rs: TODO -
wgpu: Remove layer from superlayer inDropif needed gfx-rs/wgpu#9023 -
ash: ash-window: Updateraw-window-metalto v1.0 ash-rs/ash#939 (PR needs to be updated)
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