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| 1 | +use softbuffer::GraphicsContext; |
| 2 | +use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent}; |
| 3 | +use winit::event_loop::{ControlFlow, EventLoop}; |
| 4 | +use winit::window::WindowBuilder; |
| 5 | + |
| 6 | +fn redraw(buffer: &mut [u32], width: usize, height: usize, flag: bool) { |
| 7 | + for (index, color) in buffer.iter_mut().enumerate() { |
| 8 | + let y = index / width; |
| 9 | + let x = index % width; |
| 10 | + |
| 11 | + if flag && x >= 100 && x < width - 100 && y >= 100 && y < height - 100 { |
| 12 | + *color = 0x00ffffff; |
| 13 | + } else { |
| 14 | + let red = (x & 0xff) ^ (y & 0xff); |
| 15 | + let green = (x & 0x7f) ^ (y & 0x7f); |
| 16 | + let blue = (x & 0x3f) ^ (y & 0x3f); |
| 17 | + *color = (blue | (green << 8) | (red << 16)) as u32; |
| 18 | + } |
| 19 | + } |
| 20 | +} |
| 21 | + |
| 22 | +fn main() { |
| 23 | + let event_loop = EventLoop::new(); |
| 24 | + |
| 25 | + let window = WindowBuilder::new() |
| 26 | + .with_title("Press space to show/hide a rectangle") |
| 27 | + .build(&event_loop) |
| 28 | + .unwrap(); |
| 29 | + |
| 30 | + #[cfg(target_arch = "wasm32")] |
| 31 | + { |
| 32 | + use winit::platform::web::WindowExtWebSys; |
| 33 | + |
| 34 | + web_sys::window() |
| 35 | + .unwrap() |
| 36 | + .document() |
| 37 | + .unwrap() |
| 38 | + .body() |
| 39 | + .unwrap() |
| 40 | + .append_child(&window.canvas()) |
| 41 | + .unwrap(); |
| 42 | + } |
| 43 | + |
| 44 | + let mut graphics_context = unsafe { GraphicsContext::new(&window, &window) }.unwrap(); |
| 45 | + |
| 46 | + let mut buffer = Vec::new(); |
| 47 | + let mut flag = false; |
| 48 | + |
| 49 | + event_loop.run(move |event, _, control_flow| { |
| 50 | + *control_flow = ControlFlow::Wait; |
| 51 | + |
| 52 | + match event { |
| 53 | + Event::RedrawRequested(window_id) if window_id == window.id() => { |
| 54 | + // Grab the window's client area dimensions |
| 55 | + let (width, height) = { |
| 56 | + let size = window.inner_size(); |
| 57 | + (size.width as usize, size.height as usize) |
| 58 | + }; |
| 59 | + |
| 60 | + // Resize the off-screen buffer if the window size has changed |
| 61 | + if buffer.len() != width * height { |
| 62 | + buffer.resize(width * height, 0); |
| 63 | + } |
| 64 | + |
| 65 | + // Draw something in the offscreen buffer |
| 66 | + redraw(&mut buffer, width, height, flag); |
| 67 | + |
| 68 | + // Blit the offscreen buffer to the window's client area |
| 69 | + graphics_context.set_buffer(&buffer, width as u16, height as u16); |
| 70 | + } |
| 71 | + |
| 72 | + Event::WindowEvent { |
| 73 | + event: WindowEvent::CloseRequested, |
| 74 | + window_id, |
| 75 | + } if window_id == window.id() => { |
| 76 | + *control_flow = ControlFlow::Exit; |
| 77 | + } |
| 78 | + |
| 79 | + Event::WindowEvent { |
| 80 | + event: |
| 81 | + WindowEvent::KeyboardInput { |
| 82 | + input: |
| 83 | + KeyboardInput { |
| 84 | + state: ElementState::Pressed, |
| 85 | + virtual_keycode: Some(VirtualKeyCode::Space), |
| 86 | + .. |
| 87 | + }, |
| 88 | + .. |
| 89 | + }, |
| 90 | + window_id, |
| 91 | + } if window_id == window.id() => { |
| 92 | + // Flip the rectangle flag and request a redraw to show the changed image |
| 93 | + flag = !flag; |
| 94 | + window.request_redraw(); |
| 95 | + } |
| 96 | + |
| 97 | + _ => {} |
| 98 | + } |
| 99 | + }); |
| 100 | +} |
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