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Merge pull request #185 from OmarShehata/patch-1
Update link & name for interface types proposal
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src/game-of-life/implementing.md

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@@ -35,14 +35,14 @@ JavaScript's garbage-collected heap — where `Object`s, `Array`s, and DOM nodes
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are allocated — is distinct from WebAssembly's linear memory space, where our
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Rust values live. WebAssembly currently has no direct access to the
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garbage-collected heap (as of April 2018, this is expected to change with the
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["WebIDL bindings" proposal][webidl-bindings]). JavaScript, on the other hand, can
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["Interface Types" proposal][interface-types]). JavaScript, on the other hand, can
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read and write to the WebAssembly linear memory space, but only as an
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[`ArrayBuffer`][array-buf] of scalar values (`u8`, `i32`, `f64`,
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etc...). WebAssembly functions also take and return scalar values. These are the
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building blocks from which all WebAssembly and JavaScript communication is
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constituted.
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[webidl-bindings]: https://github.com/WebAssembly/webidl-bindings/blob/master/proposals/webidl-bindings/Explainer.md
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[interface-types]: https://github.com/WebAssembly/interface-types/blob/master/proposals/interface-types/Explainer.md
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[array-buf]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/ArrayBuffer
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`wasm_bindgen` defines a common understanding of how to work with compound

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