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# Pleccer
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[![you can get this shield at shields.io](https://img.shields.io/discord/771316156203270154?color=7289da&logo=discord&logoColor=white)](https://github.com/supermerill/SuperSlicer/issues/611#issuecomment-907833287) [![you can get this shield at shields.io](https://img.shields.io/reddit/subreddit-subscribers/slic3r)](https://reddit.com/r/slic3r) [![you can get this shield at shields.io](https://img.shields.io/github/discussions/supermerill/superslicer)](https://github.com/supermerill/SuperSlicer/discussions)
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**A slicer focused on supporting multicolor 3D printing based on SuperSlicer
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[![Packaging status](https://repology.org/badge/tiny-repos/superslicer.svg)](https://repology.org/project/superslicer/versions) [![you can get this shield at shields.io](https://img.shields.io/chocolatey/v/superslicer)](https://community.chocolatey.org/packages/superslicer) [![you can get this shield at shields.io](https://img.shields.io/homebrew/cask/v/superslicer)](https://formulae.brew.sh/cask/superslicer) [![you can get this shield at shields.io](https://img.shields.io/aur/version/superslicer)](https://aur.archlinux.org/packages/superslicer)
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# SuperSlicer
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Pleccer incorporates features to make it easier to make a colored 3d model and slice it for a multicolor mixing or non-mixing 3D printer. It is part of the PLEC (purgeless extruding colorer) project; which develops the needs to upgrade your/any printer to a mixing colorr 3D printer. You can find out more about PLEC on the [community site](https://plec.community).
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**A PrusaSlicer fork (which is a slic3r fork)** (previously Slic3r++)
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Prebuilt Windows, Linux and macOS 64-bit releases are available through the [git releases page](https://github.com/rvmn/Pleccer/releases).
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Nightly builds are available through the [git actions page](https://github.com/rvmn/Pleccer/actions). Click on the build for your platform and then on the archive name (`nightly_win64` or `SuperSlicer-gtk2.AppImage` or `nightly_macos.dmg`) in the "Artifacts" section in the top right corner.
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Prebuilt Windows, Linux and macOS 64-bit releases are available through the [git releases page](https://github.com/supermerill/SuperSlicer/releases). The Linux & macOS builds aren't tested (by me), just compiled, so please report any bugs that may occur during use.
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For **installers**, check the badges above. Windows users can use chocolatey or scoop.
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Nightly builds are available through the [git actions page](https://github.com/supermerill/SuperSlicer/actions). Click on the build for your platform and then on the archive name (`nightly_win64` or `SuperSlicer-gtk2.AppImage` or `nightly_macos.dmg`) in the "Artifacts" section in the top right corner.
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SuperSlicer takes 3D models (STL, OBJ, AMF) and converts them into G-code
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Pleccer takes 3D models (STL, OBJ, AMF) and converts them into G-code
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instructions for FFF printers or PNG layers for mSLA 3D printers. It's compatible with any modern printer based on the RepRap toolchain which is running a firmware based on Marlin, Prusa, Klipper, etc.
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Pleccer is based on [SuperSlicer](https://github.com/supermerill/SuperSlicer) by supermerill.
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SuperSlicer is based on [PrusaSlicer](https://github.com/prusa3d/PrusaSlicer) by Prusa Research.
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PrusaSlicer is based on [Slic3r](https://github.com/Slic3r/Slic3r) by Alessandro Ranellucci and the RepRap community.
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See the [wiki](https://github.com/supermerill/SuperSlicer/wiki) and
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See the [wiki](https://github.com/rvmn/Pleccer/wiki) and
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the [documentation directory](doc/) for information about compilation.
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### What are SuperSlicer main features? main new features/differences?
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### What are Pleccer main features?
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* Custom-made generated calibration tests.
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* new settings to fine-tune the top surface quality, like 'only one perimeter on top'.
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* A "denser infill" option for supporting the (solid) top layers.
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* Better **Thin walls** (anchored inside the print, no more random bits at the ends, embedded in perimeter loops).
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* Options to change holes dimensions and/or geometry, to print them at the right size.
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* Better overhangs (add perimeters if needed, slice them in opposite direction each layer).
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* Brim rework: many more options (inside, outside only, 'ears', per object)
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* Some new seam options, to help hide them.
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* Built-in calibration prints
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* Built-in object generation script
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* Can join perimeters into a big one to avoid travel moves.
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* Many other little options and corrections (like the filled concentric pattern).
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* It has also all the current slic3rPE/PrusaSlicer features.
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* Improved color picker (thanks to [colorgrab](https://github.com/nielssp/colorgrab))
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* Mixing color calibration setting (requires a diy/professional color measurer)
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* Mixing color g-code generation based on calibrated data and the color you pick
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* Enhanced smart retraction and gradient change calibration and automatic model updating for purge-free printing (no prime tower/purge)
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* Includes Arc overhang infill ["Multiplex"-version](https://github.com/stmcculloch/arc-overhang/issues/10) for support-free printing
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* Includes Lightning infill from [PrusaSlicer/Cura](https://blog.prusa3d.com/prusaslicer-2-5-is-here-new-perimeter-generator-step-file-support-lightning-infill-and-more_70562/)
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* Includes Arachne perimeter generator for adaptive perimeter widths
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* It has also all the current SuperSlicer features.
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### Complete changelog [here](https://github.com/supermerill/SuperSlicer/wiki)
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### Complete changelog [here](https://github.com/rvmn/Pleccer/wiki)
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See the wiki for examples.
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### What are SuperSlicer / PrusaSlicer / Slic3r's main features?
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### What are Pleccer / SuperSlicer / PrusaSlicer / Slic3r's main features?
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Key features are:
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changes. This way we can ensure that nobody wastes their time and no conflicts arise in development.
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## License and attribution
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Pleccer is licensed under the _GNU Affero General Public License, version 3_.
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Pleccer is based on SuperSlicer by supermerill.
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SuperSlicer is licensed under the _GNU Affero General Public License, version 3_.
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SuperSlicer is based on PrusaSlicer by PrusaResearch.

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