Make RNG in multiplayer more random, fix small RNG bug #167
Workflow file for this run
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| # Based on workflow from https://github.com/krafs/LevelUp | |
| name: Validate Pull Request | |
| env: | |
| SLN_PATH: Source/ | |
| on: | |
| pull_request | |
| jobs: | |
| builds: | |
| name: Builds | |
| runs-on: ubuntu-latest | |
| steps: | |
| - uses: actions/checkout@v3 | |
| - name: Set up .NET | |
| uses: actions/setup-dotnet@v3.0.3 | |
| with: | |
| dotnet-version: 8.0.x | |
| env: | |
| DOTNET_NOLOGO: true | |
| DOTNET_CLI_TELEMETRY_OPTOUT: true | |
| - name: Restore dependencies | |
| run: dotnet restore ${{ env.SLN_PATH }} | |
| - name: Build | |
| run: dotnet build ${{ env.SLN_PATH }} --no-restore |