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Replace dependency on Harmony with a dependency on Prepatcher #512

Replace dependency on Harmony with a dependency on Prepatcher

Replace dependency on Harmony with a dependency on Prepatcher #512

Triggered via pull request March 9, 2026 21:42
Status Success
Total duration 1m 29s
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pr-check.yml

on: pull_request
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30 warnings
Builds: Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L95
Converting null literal or possible null value to non-nullable type.
Builds: Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L61
Possible null reference assignment.
Builds: Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L45
Nullability of reference types in type of parameter 'obj' of 'lambda expression' doesn't match the target delegate 'SyncWorkerEntry.SyncWorkerDelegate' (possibly because of nullability attributes).
Builds: Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L47
Possible null reference assignment.
Builds: Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L22
Possible null reference assignment.
Builds: Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L22
Converting null literal or possible null value to non-nullable type.
Builds: Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L17
Possible null reference assignment.
Builds: Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L17
Converting null literal or possible null value to non-nullable type.
Builds: Source/Common/CommandHandler.cs#L73
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
Builds
ProjectReference '/home/runner/work/Multiplayer/Multiplayer/Source/Common/Common.csproj' was resolved using '.NETFramework,Version=v4.8' instead of the project target framework '.NETCoreApp,Version=v8.0'. This project may not be fully compatible with your project.
Builds: Source/Common/ReplayInfo.cs#L20
Non-nullable field 'modNames' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Builds: Source/Common/ReplayInfo.cs#L19
Non-nullable field 'modIds' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Builds: Source/Common/ReplayInfo.cs#L18
Non-nullable field 'rwVersion' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Builds: Source/Common/ReplayInfo.cs#L11
Non-nullable field 'name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Builds: Source/Common/Networking/State/ServerPlayingState.cs#L88
Possible null reference assignment.
Builds: Source/Common/ServerPlayer.cs#L36
Possible null reference return.
Builds: Source/Common/CommandHandler.cs#L73
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
Builds: Source/Common/ScribeLike.cs#L5
Non-nullable field 'provider' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Builds: Source/Common/Networking/NetworkingLiteNet.cs#L60
Dereference of a possibly null reference.
Builds: Source/Common/Networking/MpConnectionState.cs#L14
Possible null reference return.
Builds: Source/Common/CommandHandler.cs#L73
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
Builds: Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L22
Possible null reference assignment.
Builds: Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L22
Converting null literal or possible null value to non-nullable type.
Builds: Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L17
Possible null reference assignment.
Builds: Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L17
Converting null literal or possible null value to non-nullable type.
Builds: Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L96
Dereference of a possibly null reference.
Builds: Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L95
Converting null literal or possible null value to non-nullable type.
Builds: Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L61
Possible null reference assignment.
Builds: Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L45
Nullability of reference types in type of parameter 'obj' of 'lambda expression' doesn't match the target delegate 'SyncWorkerEntry.SyncWorkerDelegate' (possibly because of nullability attributes).
Builds: Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L47
Possible null reference assignment.