This document defines the color palette extracted from the game logo and used throughout the UI theme.
- Hex:
#F2A75A - RGB:
(242, 167, 90) - Godot:
Color(0.949, 0.655, 0.353, 1) - Usage: Title text, button hover states, button pressed borders, panel borders, focus states
- Hex:
#EBD9BC - RGB:
(235, 217, 188) - Godot:
Color(0.922, 0.851, 0.737, 1) - Usage: Primary text color, button text, labels, hover borders
- Hex:
#2C4A4E - RGB:
(44, 74, 78) - Godot:
Color(0.172, 0.29, 0.306, 1) - Usage: Background color, panel backgrounds, disabled button backgrounds
- Hex:
#6B8C5E - RGB:
(107, 140, 94) - Godot:
Color(0.42, 0.549, 0.369, 1) - Usage: Normal button background, interactive elements
- Hex:
#5A7A4D - RGB:
(90, 122, 77) - Godot:
Color(0.353, 0.478, 0.302, 1) - Usage: Button pressed state background
- Hex:
#1A1F2E - RGB:
(26, 31, 46) - Godot:
Color(0.102, 0.122, 0.18, 1) - Usage: Button borders, text shadows, outlines
- Normal: Zombie Green background, Dark Navy border, Cream text
- Hover: Orange background, Cream border, Cream text
- Pressed: Darker Green background, Orange border, Orange text
- Disabled: Dark Teal background (50% opacity), Dark Navy border (50% opacity), Cream text (50% opacity)
- Background: Dark Teal (90% opacity)
- Border: Orange
- Primary: Cream/Beige
- Shadow: Dark Navy (80% opacity)
- Focus/Accent: Orange
- Main UI Theme:
Config/ztd_ui_theme.tres - HUD Theme:
Config/ztd_hud_theme.tres - Color Palette Resource:
Config/ztd_color_palette.tres
The color scheme is inspired by the game's logo featuring:
- Bold orange lettering reminiscent of vintage action/horror fonts
- Zombie green elements representing the undead threat
- Dark teal creating a moody, post-apocalyptic atmosphere
- Cream text for excellent readability against dark backgrounds