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Hello, yes, I'm working on Blender 5 compatibility. The thing is that I don't have much time at this time, as I have plenty of work at school, but I will probably have more time soon.

I already did some work to make it compatible, but Blender 5.0 changed something with OSL dramatically, so it basically doesn't work for StableGen's angle weighting system anymore and I couldn't yet figure out a way to fix that. The WIP version is on a separate branch, but it isn't functional yet as the weighting system is crucial.

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