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env.d.ts

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@@ -629,6 +629,9 @@ type Lowsec = Midsec & PlayerLowsec & {
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/** **LOWSEC** */ expose_access_log: (args: { target: string }) => AccessLog[] | ScriptFailure
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/** **LOWSEC** */ xfer_gc_from: (args: { target: string, amount: number | string }) => ScriptResponse
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/** **LOWSEC** */ expose_balance: (args: { target: string }) => number | ScriptFailure
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/** **LOWSEC** */ expose_upgrades: (args: { target: string }) => UpgradeBase[] | ScriptFailure
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/** **LOWSEC** */ xfer_upgrade_from: (args: { target: string, i: number | number[] }) => ScriptResponse<{}>
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}
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}
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package.json

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@@ -1,7 +1,7 @@
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{
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"name": "hackmud-script-manager-next",
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"type": "module",
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"version": "0.26.2",
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"version": "0.26.3",
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"private": true,
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"packageManager": "[email protected]+sha512.cf9998222162dd85864d0a8102e7892e7ba4ceadebbf5a31f9c2fce48dfce317a9c53b9f6464d1ef9042cba2e02ae02a9f7c143a2b438cd93c91840f0192b9dd",
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"description": "Script manager for game hackmud, with minification, TypeScript support, and player script type definition generation.",

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