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Break Robomaster S1.py
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56 lines (47 loc) · 2.75 KB
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# Now that you've built your very own Robomaster S1 robot.
# It's now time to break the Robomaster S1 robot with this
# really cool hit detector Python program example. All you
# have to do is tap one of Robomaster S1's bottom hit detectors
# to see and hear his special effects.
armor=armor_ctrl
media=media_ctrl
led=led_ctrl
define=rm_define
l1,l2=0,255
second,milli_second=1,.1
def start():
armor.set_hit_sensitivity(10)
led.turn_off(define.armor_all)
time.sleep(second)
while True:
while True:
led.set_top_led(define.armor_top_right,l1,l1,l2,define.effect_always_on)
led.set_top_led(define.armor_top_left,l2,l2,l1,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_front,l1,l2,l2,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_back,l2,l1,l1,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_right,l1,l2,l1,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_left,l2,l1,l2,define.effect_always_on)
media.play_sound(define.media_sound_recognize_success,wait_for_complete_flag=True)
led.set_top_led(define.armor_top_right,l2,l2,l1,define.effect_always_on)
led.set_top_led(define.armor_top_left,l1,l1,l2,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_front,l2,l1,l1,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_back,l1,l2,l2,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_right,l2,l1,l2,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_left,l1,l2,l1,define.effect_always_on)
media.play_sound(define.media_sound_recognize_success,wait_for_complete_flag=True)
led.set_bottom_led(define.armor_bottom_front,l1,l2,l2,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_back,l2,l1,l1,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_right,l1,l2,l1,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_left,l2,l1,l2,define.effect_always_on)
def armor_hit_detection_all(msg):
media.play_sound(define.media_sound_attacked,wait_for_complete_flag=False)
for i in range(2):
led.gun_led_on()
led.set_top_led(define.armor_top_all,l2,l1,l1,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_all,l2,l1,l1,define.effect_always_on)
time.sleep(milli_second)
led.gun_led_off()
led.set_top_led(define.armor_top_all,l2,l2,l2,define.effect_always_on)
led.set_bottom_led(define.armor_bottom_all,l2,l2,l2,define.effect_always_on)
time.sleep(milli_second)
led.gun_led_off()