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Releases: satoshinm/WebSandboxMC

WebSandboxMC v1.3.0

14 May 03:59

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  • Add bedrock
  • Add gravel
  • Add iron block
  • Add gold block
  • Add diamond block
  • Add sapling
  • Add red mushroom
  • Add brown mushroom
  • Add deadbush
  • Add gold ore
  • Add iron ore
  • Add coal ore
  • Add lapis ore
  • Add lapis block
  • Add sandstone

Note: when upgrading from earlier versions, ores may still be translated to stone; if so edit/remove config.yml

Update to NetCraft build 308:

WebSandboxMC v1.2.0

13 May 06:47

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Update to NetCraft build 295:

WebSandboxMC v1.1.0

08 May 05:17

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  • Add placeable glowing stone block from web client, translates to Glowstone on server (GH-42)
  • Add experimental http.takeover option for use with server hosts only allowing one port

Update to NetCraft build 255:

  • Change to hold mouse button down to mine/build continuously with a repeat rate, instead of clicking once (satoshinm/NetCraft#8)
  • Add block hardness, certain block types mine faster than others (satoshinm/NetCraft#17)
  • Add targeted block position and type to info text (satoshinm/NetCraft#66)
  • Add dropping files into the game to change textures (.png texture atlas only) (satoshinm/NetCraft#93)
  • Add a new block: glowing stone, id 64 (last) always illuminated at level 15 (satoshinm/NetCraft#98)
  • Fix possible errors with SQLite dependency when connecting to online servers by disabling cache (satoshinm/NetCraft#2)
  • Fix placing blocks over plants, right-clicking now replaces the plant instead of doing nothing (satoshinm/NetCraft#34)

screen shot 2017-05-07 at 10 18 45 pm

WebSandboxMC v1.0.3

06 May 08:22

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Update to NetCraft build 217:

WebSandboxMC v1.0.2

01 May 01:50

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  • Update NetCraft, change gamepad implementation (satoshinm/NetCraft#80), please report any breakages from v1.0.1 (technical details: now using glfw joysticks bridged to HTML5 Gamepad API instead of emscripten's own API)
  • Updated NetCraft, improve platform compatibility and testing (satoshinm/NetCraft#76)
  • New server software compatible with: Glowstone Light, works well with heroku-glowstone (note: Spigot as well as Glowstone continue to be supported platforms, this is an experimental lightweight alternative)
  • New official test server: http://netcraft.herokuapp.com - welcome to join and play around (if no one is online, it'll take a few minutes to start up the server, this is normal, or it may have crashed)
  • Changed to build with Java 1.8.0_131

v1.0.1

27 Apr 16:52

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v1.0

23 Apr 20:58

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  • Add /websandbox command with subcommands to list, tp, and kick web users (GH-37)
  • Add warning if web spawn is set to a location where all blocks are missing (GH-39)
  • Add experimental option to unbind server port, e.g. to reuse port 25565 (GH-43)
  • Change default web spawn location to (0,75,0) (GH-41)
  • Update NetCraft, change fly toggle to double-tap space (satoshinm/NetCraft#30), add tab to sprint (satoshinm/NetCraft#31), shift to crouch slowly (satoshinm/NetCraft#4)
  • Fix getting the highest Y block for web spawn location (GH-40)
  • Fix persisting web entities on relog (GH-38)
  • Fix not removing Bukkit entities on plugin disable (GH-38), note the entities will remain if you stop the server abruptly without /stop

v0.9

19 Apr 07:19

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  • Fix web entities moving around unexpectedly by disabling their AI by default, entity_disable_ai (GH-34)
  • Fix excessive logging by disabling finest level by default, can re-enable with debug (GH-35)
  • Fix loading from any URL by removing external_address/port options and inferring from document.location (GH-31)
  • Fix not finding configured world from world plugins, by loading later (GH-29)
  • Add option to kick web players when their sheep dies, entity_die_disconnect (GH-32)
  • Add configurable block translation, you can now edit blocks_to_web and related options to add more, warn/not warn on missing blocks (warn_missing_blocks_to_web), and configure the missing block substitution (GH-33)

v0.8

18 Apr 06:24

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  • Add support for touch controls, update NetCraft (satoshinm/NetCraft#67)
  • Fix player names in web client when entity_custom_names disabled (GH-30)

v0.7

17 Apr 04:55

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