Releases: satoshinm/WebSandboxMC
Releases · satoshinm/WebSandboxMC
WebSandboxMC v1.3.0
- Add bedrock
- Add gravel
- Add iron block
- Add gold block
- Add diamond block
- Add sapling
- Add red mushroom
- Add brown mushroom
- Add deadbush
- Add gold ore
- Add iron ore
- Add coal ore
- Add lapis ore
- Add lapis block
- Add sandstone
Note: when upgrading from earlier versions, ores may still be translated to stone; if so edit/remove config.yml
Update to NetCraft build 308:
- Add support for ten new blocks, replace extra flowers with mushrooms (satoshinm/NetCraft#121)
- Improve compatibility with third-party texture packs (satoshinm/NetCraft#120)
WebSandboxMC v1.2.0
Update to NetCraft build 295:
- Change block textures to Pixeludi Pack, CC-BY-SA by Wojtek Mroczek (satoshinm/NetCraft#117)
- Add block breaking animation and harden the blocks significantly (satoshinm/NetCraft#106)
- Add hit cube and face number to info text (satoshinm/NetCraft#112)
- Fix sign texture in VR rendering mode (satoshinm/NetCraft#102)
- Fix memory leak after dragging-and-dropping files to change textures (satoshinm/NetCraft#93)
WebSandboxMC v1.1.0
- Add placeable glowing stone block from web client, translates to Glowstone on server (GH-42)
- Add experimental http.takeover option for use with server hosts only allowing one port
Update to NetCraft build 255:
- Change to hold mouse button down to mine/build continuously with a repeat rate, instead of clicking once (satoshinm/NetCraft#8)
- Add block hardness, certain block types mine faster than others (satoshinm/NetCraft#17)
- Add targeted block position and type to info text (satoshinm/NetCraft#66)
- Add dropping files into the game to change textures (.png texture atlas only) (satoshinm/NetCraft#93)
- Add a new block: glowing stone, id 64 (last) always illuminated at level 15 (satoshinm/NetCraft#98)
- Fix possible errors with SQLite dependency when connecting to online servers by disabling cache (satoshinm/NetCraft#2)
- Fix placing blocks over plants, right-clicking now replaces the plant instead of doing nothing (satoshinm/NetCraft#34)
WebSandboxMC v1.0.3
Update to NetCraft build 217:
- Add highly experimental VR support (satoshinm/NetCraft#63), only tested with Oculus Rift DK2
- Add build number, date, and commit hash to info text (satoshinm/NetCraft#61)
- Fix beeping when using movement keys while fullscreen (satoshinm/NetCraft#84)
- Fix preventing browser shortcut keys from firing (satoshinm/NetCraft#91)
- Fix typing two spaces unintentionally toggling fly mode (satoshinm/NetCraft#86)
- Fix gamepads showing as connected when they are actually disconnected in Chrome (satoshinm/NetCraft#94)
- Fix vertical joystick movement with standard gamepads in Chrome (satoshinm/NetCraft#92)
- Fix right joystick to look not working until triggering pointer lock (satoshinm/NetCraft#96)
WebSandboxMC v1.0.2
- Update NetCraft, change gamepad implementation (satoshinm/NetCraft#80), please report any breakages from v1.0.1 (technical details: now using glfw joysticks bridged to HTML5 Gamepad API instead of emscripten's own API)
- Updated NetCraft, improve platform compatibility and testing (satoshinm/NetCraft#76)
- New server software compatible with: Glowstone Light, works well with heroku-glowstone (note: Spigot as well as Glowstone continue to be supported platforms, this is an experimental lightweight alternative)
- New official test server: http://netcraft.herokuapp.com - welcome to join and play around (if no one is online, it'll take a few minutes to start up the server, this is normal, or it may have crashed)
- Changed to build with Java 1.8.0_131
v1.0.1
- Update NetCraft, add support for game controllers through HTML5 Gamepad API (satoshinm/NetCraft#69)
- Update NetCraft, fix emscripten/glfw input properly and remove hacks/workarounds (satoshinm/NetCraft#74)
- Update NetCraft, fix WebGL array buffer and zero primitive warnings (satoshinm/NetCraft#27)
v1.0
- Add /websandbox command with subcommands to list, tp, and kick web users (GH-37)
- Add warning if web spawn is set to a location where all blocks are missing (GH-39)
- Add experimental option to unbind server port, e.g. to reuse port 25565 (GH-43)
- Change default web spawn location to (0,75,0) (GH-41)
- Update NetCraft, change fly toggle to double-tap space (satoshinm/NetCraft#30), add tab to sprint (satoshinm/NetCraft#31), shift to crouch slowly (satoshinm/NetCraft#4)
- Fix getting the highest Y block for web spawn location (GH-40)
- Fix persisting web entities on relog (GH-38)
- Fix not removing Bukkit entities on plugin disable (GH-38), note the entities will remain if you stop the server abruptly without /stop
v0.9
- Fix web entities moving around unexpectedly by disabling their AI by default,
entity_disable_ai(GH-34) - Fix excessive logging by disabling finest level by default, can re-enable with
debug(GH-35) - Fix loading from any URL by removing
external_address/port options and inferring fromdocument.location(GH-31) - Fix not finding configured
worldfrom world plugins, by loading later (GH-29) - Add option to kick web players when their sheep dies,
entity_die_disconnect(GH-32) - Add configurable block translation, you can now edit
blocks_to_weband related options to add more, warn/not warn on missing blocks (warn_missing_blocks_to_web), and configure the missing block substitution (GH-33)
v0.8
v0.7
- Fix massive plugin jar size from unintentionally including API dependencies, caused by Bukkit/SamplePlugin issue, shrinking jar more than 2x (GH-28)
- Fix clicking retargeting camera in Firefox, updated NetCraft (satoshinm/NetCraft#56)
