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Update to CS2 schema v14132 (#163)
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RELEASE_NOTES.md

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### 0.41.1 (2026-01-25)
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- Update to latest CS2 schema (v14132)
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- Add support for parsing demos in parallel with `ReadOnlyMemory<byte>` (thanks @benjaminmeysner)
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### 0.40.1 (2025-12-20)
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- Fix compatibility with older CS2 demos after recent game updates

demos/14132.dem

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src/DemoFile.Game.Cs/EntityEvents.AutoGen.cs

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public EntityEvents<CMolotovProjectile, CsDemoParser> CMolotovProjectile;
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public EntityEvents<COmniLight, CsDemoParser> COmniLight;
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public EntityEvents<CParticleSystem, CsDemoParser> CParticleSystem;
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public EntityEvents<CPathNode, CsDemoParser> CPathNode;
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public EntityEvents<CPathParticleRope, CsDemoParser> CPathParticleRope;
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public EntityEvents<CPathSimple, CsDemoParser> CPathSimple;
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public EntityEvents<CPathWithDynamicNodes, CsDemoParser> CPathWithDynamicNodes;
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public EntityEvents<CPhysBox, CsDemoParser> CPhysBox;
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public EntityEvents<CPhysicsProp, CsDemoParser> CPhysicsProp;
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public EntityEvents<CPhysicsPropMultiplayer, CsDemoParser> CPhysicsPropMultiplayer;
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public EntityEvents<CSoundAreaEntityOrientedBox, CsDemoParser> CSoundAreaEntityOrientedBox;
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public EntityEvents<CSoundAreaEntitySphere, CsDemoParser> CSoundAreaEntitySphere;
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public EntityEvents<CSoundEventAABBEntity, CsDemoParser> CSoundEventAABBEntity;
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public EntityEvents<CSoundEventConeEntity, CsDemoParser> CSoundEventConeEntity;
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public EntityEvents<CSoundEventEntity, CsDemoParser> CSoundEventEntity;
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public EntityEvents<CSoundEventOBBEntity, CsDemoParser> CSoundEventOBBEntity;
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public EntityEvents<CSoundEventPathCornerEntity, CsDemoParser> CSoundEventPathCornerEntity;

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