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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<title>D3D12 Memory Allocator: Class Members - Functions</title>
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<div class="textblock">Here is a list of all functions with links to the classes they belong to:</div>
<h3 class="doxsection"><a id="index_a" name="index_a"></a>- a -</h3><ul>
<li>Allocate() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a9281daf76e888ea1bd5247d5732e8179">D3D12MA::VirtualBlock</a></li>
<li>AllocateMemory() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#acb8a10a5ea30171ce60128286aec5ee2">D3D12MA::Allocator</a></li>
</ul>
<h3 class="doxsection"><a id="index_b" name="index_b"></a>- b -</h3><ul>
<li>BeginDefragmentation() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a08e1468f1dbb63ce3bf6680e592b2143">D3D12MA::Allocator</a>, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#adc87bb49c192de8f5a9ca0484c499575">D3D12MA::Pool</a></li>
<li>BeginPass() : <a class="el" href="class_d3_d12_m_a_1_1_defragmentation_context.html#a1606c015d02edc094bb246986159d592">D3D12MA::DefragmentationContext</a></li>
<li>BuildStatsString() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a29716b3084916abed7793bf2ec4b65db">D3D12MA::Allocator</a>, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a828a27070bfa762cae796d4c8f2ef703">D3D12MA::VirtualBlock</a></li>
</ul>
<h3 class="doxsection"><a id="index_c" name="index_c"></a>- c -</h3><ul>
<li>CalculateStatistics() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a99db00df909963573a976c203b107d22">D3D12MA::Allocator</a>, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#ad07999ac5dc8f0c63187afd45d551910">D3D12MA::Pool</a>, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a614a82247ce6cf29c38895e16eb971d9">D3D12MA::VirtualBlock</a></li>
<li>CALLOCATION_DESC() : <a class="el" href="struct_d3_d12_m_a_1_1_c_a_l_l_o_c_a_t_i_o_n___d_e_s_c.html#a50901205f52d0c28bddaa5cc7c7a35b1">D3D12MA::CALLOCATION_DESC</a></li>
<li>Clear() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#ae22b18c0b7c31b44c1d740f886369189">D3D12MA::VirtualBlock</a></li>
<li>CPOOL_DESC() : <a class="el" href="struct_d3_d12_m_a_1_1_c_p_o_o_l___d_e_s_c.html#afc1fdbbf07c54943a70b95f122adb0d2">D3D12MA::CPOOL_DESC</a></li>
<li>CreateAliasingResource() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#ab45536f92410aedb7be44ea36b1b4717">D3D12MA::Allocator</a></li>
<li>CreateAliasingResource1() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#ad3b83cc5707cb4ed92bc277069c4ddd6">D3D12MA::Allocator</a></li>
<li>CreateAliasingResource2() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a8af77401efadf6b81f0b50bdb7d0475a">D3D12MA::Allocator</a></li>
<li>CreatePool() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#aac7b1f6bf53cbf4c4ce2264cb72ca515">D3D12MA::Allocator</a></li>
<li>CreateResource() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#aa37d6b9fe8ea0864f7a35b9d68e8345a">D3D12MA::Allocator</a></li>
<li>CreateResource2() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a7a1c79c79a7a573c438aa45c4a531b96">D3D12MA::Allocator</a></li>
<li>CreateResource3() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#ab34796ba12e0aa05f4db80d8be5989a5">D3D12MA::Allocator</a></li>
<li>CVIRTUAL_ALLOCATION_DESC() : <a class="el" href="struct_d3_d12_m_a_1_1_c_v_i_r_t_u_a_l___a_l_l_o_c_a_t_i_o_n___d_e_s_c.html#af7262b9e3178bb70416603aa32d4e8c6">D3D12MA::CVIRTUAL_ALLOCATION_DESC</a></li>
<li>CVIRTUAL_BLOCK_DESC() : <a class="el" href="struct_d3_d12_m_a_1_1_c_v_i_r_t_u_a_l___b_l_o_c_k___d_e_s_c.html#a2871293dd04cadc9e8f10b5a5acb9b0c">D3D12MA::CVIRTUAL_BLOCK_DESC</a></li>
</ul>
<h3 class="doxsection"><a id="index_e" name="index_e"></a>- e -</h3><ul>
<li>EndPass() : <a class="el" href="class_d3_d12_m_a_1_1_defragmentation_context.html#aad502ba70d6dadaeee37703fd8bf90ae">D3D12MA::DefragmentationContext</a></li>
</ul>
<h3 class="doxsection"><a id="index_f" name="index_f"></a>- f -</h3><ul>
<li>FreeAllocation() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#aab44e46bd122054c894fc84740f1e8fb">D3D12MA::VirtualBlock</a></li>
<li>FreeStatsString() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a8392663494384c16d8bfa12b827b4f9c">D3D12MA::Allocator</a>, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a6f78ddaa7da194e239089e52093e68a9">D3D12MA::VirtualBlock</a></li>
</ul>
<h3 class="doxsection"><a id="index_g" name="index_g"></a>- g -</h3><ul>
<li>GetAlignment() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a0acdc6b31e957b6d83762bdaace6d255">D3D12MA::Allocation</a></li>
<li>GetAllocationInfo() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#ac605dce05ca0d411e46079f0bad765d1">D3D12MA::VirtualBlock</a></li>
<li>GetBudget() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a1ac113daec5f6ef28ecb1786cf544144">D3D12MA::Allocator</a></li>
<li>GetD3D12Options() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#ae276d2358a58a36f8c6639f837f29be5">D3D12MA::Allocator</a></li>
<li>GetDesc() : <a class="el" href="class_d3_d12_m_a_1_1_pool.html#aaab59af46d922d6b81fce8d8be987028">D3D12MA::Pool</a></li>
<li>GetHeap() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#adca8d5a82bed492fe7265fcda6e53da2">D3D12MA::Allocation</a></li>
<li>GetMemoryCapacity() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a434ae3147209953253da26687bfd62dc">D3D12MA::Allocator</a></li>
<li>GetName() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a65fab0c479df1b6b72c9300e68dc6770">D3D12MA::Allocation</a>, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#a63c91d92a9ca48b98866a5cc1aea333b">D3D12MA::Pool</a></li>
<li>GetOffset() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a47be9557d441797b65de177a3d5cdf60">D3D12MA::Allocation</a></li>
<li>GetPrivateData() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#ae45eed901de5d16afe179f883028c5ee">D3D12MA::Allocation</a></li>
<li>GetResource() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#ad00308118252f82d8f803c623c67bf18">D3D12MA::Allocation</a></li>
<li>GetSize() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a92c2fb6f22b28817eb83a59407d7dd30">D3D12MA::Allocation</a></li>
<li>GetStatistics() : <a class="el" href="class_d3_d12_m_a_1_1_pool.html#aa9d849dc4667314b2a53eddf02f5af91">D3D12MA::Pool</a>, <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a0f1dda0e019e218b021f64987a74b110">D3D12MA::VirtualBlock</a></li>
<li>GetStats() : <a class="el" href="class_d3_d12_m_a_1_1_defragmentation_context.html#a1c21c26f47dcbf8f4e562063a3e25f38">D3D12MA::DefragmentationContext</a></li>
</ul>
<h3 class="doxsection"><a id="index_i" name="index_i"></a>- i -</h3><ul>
<li>IsCacheCoherentUMA() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a08210561b92c4bd7ede9dd7beba4bb80">D3D12MA::Allocator</a></li>
<li>IsEmpty() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#a7b23fd2da6f0343095fb14b31395678b">D3D12MA::VirtualBlock</a></li>
<li>IsGPUUploadHeapSupported() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a3f3fd1e88cf2cd02257fe272e08a273c">D3D12MA::Allocator</a></li>
<li>IsTightAlignmentSupported() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a3f5aa191cebdca7c1932da4723cfc03e">D3D12MA::Allocator</a></li>
<li>IsUMA() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a9e742884bd45dd7f01193d13fcd05af0">D3D12MA::Allocator</a></li>
</ul>
<h3 class="doxsection"><a id="index_s" name="index_s"></a>- s -</h3><ul>
<li>SetAllocationPrivateData() : <a class="el" href="class_d3_d12_m_a_1_1_virtual_block.html#ab96e34500b75a83a09d73b4585669114">D3D12MA::VirtualBlock</a></li>
<li>SetCurrentFrameIndex() : <a class="el" href="class_d3_d12_m_a_1_1_allocator.html#a468ba0c93121eaaee402b08775f1dd11">D3D12MA::Allocator</a></li>
<li>SetName() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#af9e643276b577aa7f21937f75d4b82ac">D3D12MA::Allocation</a>, <a class="el" href="class_d3_d12_m_a_1_1_pool.html#a20617cfec0461cf8c2b92115b5140c5b">D3D12MA::Pool</a></li>
<li>SetPrivateData() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a6f209094455dd876b6d9f84076ee1436">D3D12MA::Allocation</a></li>
<li>SetResource() : <a class="el" href="class_d3_d12_m_a_1_1_allocation.html#a414a088c22bae0f29b1038f5f9346d14">D3D12MA::Allocation</a></li>
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