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Hi Stephen, Hope you're doing well. I saw in the commit history it's been almost 10 years since we last talked :D I see the library is very different, in all positive ways. I've been searching for a bit in case I missed it, but there used to be a I'm guessing it's gone, but thought I'd see if there was something equivalent that maybe I was overlooking. I had been using this way back when to feed samples into quartz composer visualizations. Thanks! |
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I'm glad you're trying out the "new" version! The pre-render callback method is gone but you should be able to accomplish something similar by installing a tap on the audio engine's output node, or depending on your needs, installing a render observer on one of the |
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I'm glad you're trying out the "new" version!
The pre-render callback method is gone but you should be able to accomplish something similar by installing a tap on the audio engine's output node, or depending on your needs, installing a render observer on one of the
AUAudioUnits in the graph.