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Provide path patterns for tile cubing (#108)
* added path_pattern_flag * wrote comment about the whay how to implement the leftovers * started implementing the input path pattern * reset cubing file and finished first implementation iteration. going to testing now. * deleted unused functions * script already worked, not working on backwards compability, detecting the range is done, now retrieving the files in order is left. * finished implementing backwards compability, going to refactor now * finished implementing backwards compability, bug fixing and refactoring * fixed bugs. the tests should work now, but the script is too slow, working on improving the performance * finished improving the performance * refactored the code and introduced another performance improvement * fixed performance improvement bug * reformatted script -.- * fixed performance improvement bug * implemented some feedback * fixed wrong parameter order in return expression * some code beautyfing and performance increase by restricting the files seach to padded and unpadded * implemented feedback * reformatted comment * implemented feedback * reformatted files * removed not needed imports and changed imports to be relative * reverted changes to own solution since it is not equivalent to the method from the master * changed to relative imports * changed dimension handling to the uniform interface * reformatted files * removed unused import
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