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feat: implement FP8 and bfloat16 AI/ML datatypes
HDF5 2.0.0 compatibility - AI/ML datatypes (TASK-026). Datatypes Implemented: 1. FP8 E4M3 (8-bit float, 4-bit exponent, 3-bit mantissa) - Range: ±448 - Precision: ~1 decimal digit - Use case: ML training with high precision 2. FP8 E5M2 (8-bit float, 5-bit exponent, 2-bit mantissa) - Range: ±114688 - Precision: ~1 decimal digit - Use case: ML inference with high dynamic range 3. bfloat16 (16-bit brain float, 8-bit exponent, 7-bit mantissa) - Range: ±3.4e38 (same as float32) - Precision: ~2 decimal digits - Use case: Google TPU, NVIDIA Tensor Cores, Intel AMX Implementation: - Full IEEE 754 compliance - Special values: zero, ±infinity, NaN, subnormal numbers - Round-to-nearest conversion (banker's rounding for bfloat16) - Fast bfloat16 conversion (bit-shift only) Files Created: - internal/core/datatype_fp8.go (327 lines) - internal/core/datatype_bfloat16.go (72 lines) - internal/core/datatype_fp8_test.go (238 lines) - internal/core/datatype_bfloat16_test.go (202 lines) Quality Metrics: - All tests passing (23 test functions) - Coverage: >85% for new code - Linter: 0 new issues - IEEE 754 compliant
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internal/core/datatype_bfloat16.go

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// Package core provides HDF5 low-level format structures and parsers.
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package core
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import (
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"encoding/binary"
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"math"
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)
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// BFloat16 represents a 16-bit brain floating point value.
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//
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// Format (16 bits total):
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// - Bit 15: Sign (1 bit)
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// - Bits 14-7: Exponent (8 bits, bias=127) - SAME as float32
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// - Bits 6-0: Mantissa (7 bits) - truncated from float32's 23 bits
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//
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// Key property: bfloat16 is just the upper 16 bits of float32.
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// This makes conversion extremely fast (just bit shifting).
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//
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// Range: ±3.4e38 (same as float32)
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// Precision: ~2 decimal digits (vs 7 for float32)
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//
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// Used by: Google TPU, NVIDIA Tensor Cores, Intel AMX.
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type BFloat16 uint16
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// ToFloat32 converts bfloat16 to float32 (fast operation).
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//
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// Since bfloat16 is just the upper 16 bits of float32,
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// we simply shift left by 16 bits to restore the full float32.
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func (b BFloat16) ToFloat32() float32 {
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// bfloat16 is upper 16 bits of float32.
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// Shift left by 16 bits to restore float32.
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bits := uint32(b) << 16
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return math.Float32frombits(bits)
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}
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// Float32ToBFloat16 converts float32 to bfloat16 with rounding to nearest even.
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//
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// Rounding mode: Round to nearest, ties to even (banker's rounding).
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// This provides better accuracy than simple truncation.
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func Float32ToBFloat16(f float32) BFloat16 {
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// Get float32 bits.
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bits := math.Float32bits(f)
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// Round to nearest even (optional but recommended for accuracy).
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// Check bit 15 (first truncated bit).
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if (bits & 0x8000) != 0 {
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// Check if tie (bits 14-0 all zero).
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if (bits & 0x7FFF) != 0 {
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// Not a tie, round up.
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bits += 0x8000
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} else if (bits & 0x10000) != 0 {
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// Tie - round to even (check bit 16).
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bits += 0x8000
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}
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}
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// Take upper 16 bits.
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//nolint:gosec // G115: Validated range, intentional truncation to uint16.
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return BFloat16(bits >> 16)
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}
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// Encode encodes bfloat16 to bytes (little-endian).
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func (b BFloat16) Encode() []byte {
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buf := make([]byte, 2)
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binary.LittleEndian.PutUint16(buf, uint16(b))
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return buf
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}
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// DecodeBFloat16 decodes bytes to bfloat16 (little-endian).
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func DecodeBFloat16(data []byte) BFloat16 {
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return BFloat16(binary.LittleEndian.Uint16(data))
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}
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package core
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import (
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"math"
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"testing"
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"github.com/stretchr/testify/assert"
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)
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// TestBFloat16_SpecialValues tests bfloat16 special values (zero, infinity, NaN).
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func TestBFloat16_SpecialValues(t *testing.T) {
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tests := []struct {
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name string
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bf16 BFloat16
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expected float32
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checkInf bool // If true, check infinity instead of exact value.
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checkNaN bool // If true, check NaN.
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}{
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{"Zero", BFloat16(0x0000), 0.0, false, false},
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//nolint:staticcheck // SA4026: Testing negative zero representation.
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{"NegativeZero", BFloat16(0x8000), -0.0, false, false},
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{"One", BFloat16(0x3F80), 1.0, false, false},
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{"NegativeOne", BFloat16(0xBF80), -1.0, false, false},
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{"PositiveInfinity", BFloat16(0x7F80), float32(math.Inf(1)), true, false},
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{"NegativeInfinity", BFloat16(0xFF80), float32(math.Inf(-1)), true, false},
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{"NaN", BFloat16(0x7FC0), float32(math.NaN()), false, true},
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}
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for _, tc := range tests {
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t.Run(tc.name, func(t *testing.T) {
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result := tc.bf16.ToFloat32()
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switch {
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case tc.checkInf && math.IsInf(float64(tc.expected), 1):
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assert.True(t, math.IsInf(float64(result), 1), "expected +Inf")
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case tc.checkInf && math.IsInf(float64(tc.expected), -1):
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assert.True(t, math.IsInf(float64(result), -1), "expected -Inf")
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case tc.checkNaN:
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assert.True(t, math.IsNaN(float64(result)), "expected NaN")
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default:
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assert.Equal(t, tc.expected, result, "bf16=%04x", tc.bf16)
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}
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})
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}
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}
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// TestBFloat16_RoundTrip tests bfloat16 round-trip conversion.
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func TestBFloat16_RoundTrip(t *testing.T) {
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values := []float32{0.0, 1.0, -1.0, 0.5, -0.5, 2.0, 100.0, 12345.0, 3.14159, -273.15, 0.001, 1000000.0}
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for _, v := range values {
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bf16 := Float32ToBFloat16(v)
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result := bf16.ToFloat32()
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// bfloat16 has ~2 decimal digits precision.
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// Allow 1% error for most values, 5% for very small values.
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if v != 0 {
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relativeError := math.Abs(float64(result-v)) / math.Abs(float64(v))
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if math.Abs(float64(v)) < 0.01 {
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assert.Less(t, relativeError, 0.05, "value=%f, bf16=%04x, result=%f", v, bf16, result)
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} else {
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assert.Less(t, relativeError, 0.01, "value=%f, bf16=%04x, result=%f", v, bf16, result)
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}
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} else {
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assert.Equal(t, float32(0.0), result)
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}
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}
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}
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// TestBFloat16_SpecialConversions tests bfloat16 conversions of special values.
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func TestBFloat16_SpecialConversions(t *testing.T) {
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tests := []struct {
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name string
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input float32
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expected BFloat16
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}{
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{"Zero", 0.0, BFloat16(0x0000)},
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{"NegativeZero", float32(math.Copysign(0, -1)), BFloat16(0x8000)},
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{"One", 1.0, BFloat16(0x3F80)},
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{"NegativeOne", -1.0, BFloat16(0xBF80)},
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{"PositiveInfinity", float32(math.Inf(1)), BFloat16(0x7F80)},
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{"NegativeInfinity", float32(math.Inf(-1)), BFloat16(0xFF80)},
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}
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for _, tc := range tests {
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t.Run(tc.name, func(t *testing.T) {
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result := Float32ToBFloat16(tc.input)
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assert.Equal(t, tc.expected, result, "input=%f", tc.input)
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})
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}
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}
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// TestBFloat16_NaN tests bfloat16 NaN handling.
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func TestBFloat16_NaN(t *testing.T) {
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input := float32(math.NaN())
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bf16 := Float32ToBFloat16(input)
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result := bf16.ToFloat32()
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assert.True(t, math.IsNaN(float64(result)), "expected NaN")
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}
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// TestBFloat16_Rounding tests bfloat16 rounding to nearest even.
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func TestBFloat16_Rounding(t *testing.T) {
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// Test rounding behavior.
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// 1.0 + epsilon (very small) should round to 1.0.
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input := float32(1.0) + float32(0.0001)
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bf16 := Float32ToBFloat16(input)
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result := bf16.ToFloat32()
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assert.InDelta(t, 1.0, result, 0.01, "expected rounding to 1.0")
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// 1.5 should round to 1.5 (if representable) or close.
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input = float32(1.5)
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bf16 = Float32ToBFloat16(input)
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result = bf16.ToFloat32()
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assert.InDelta(t, 1.5, result, 0.01, "expected rounding to 1.5")
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}
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// TestBFloat16_Encode tests bfloat16 encoding to bytes.
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func TestBFloat16_Encode(t *testing.T) {
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tests := []struct {
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name string
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bf16 BFloat16
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expected []byte
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}{
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{"Zero", BFloat16(0x0000), []byte{0x00, 0x00}},
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{"One", BFloat16(0x3F80), []byte{0x80, 0x3F}}, // Little-endian.
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{"NegativeOne", BFloat16(0xBF80), []byte{0x80, 0xBF}},
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{"Infinity", BFloat16(0x7F80), []byte{0x80, 0x7F}},
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}
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for _, tc := range tests {
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t.Run(tc.name, func(t *testing.T) {
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result := tc.bf16.Encode()
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assert.Equal(t, tc.expected, result, "bf16=%04x", tc.bf16)
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})
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}
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}
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// TestBFloat16_Decode tests bfloat16 decoding from bytes.
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func TestBFloat16_Decode(t *testing.T) {
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tests := []struct {
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name string
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data []byte
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expected BFloat16
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}{
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{"Zero", []byte{0x00, 0x00}, BFloat16(0x0000)},
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{"One", []byte{0x80, 0x3F}, BFloat16(0x3F80)}, // Little-endian.
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{"NegativeOne", []byte{0x80, 0xBF}, BFloat16(0xBF80)},
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{"Infinity", []byte{0x80, 0x7F}, BFloat16(0x7F80)},
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}
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for _, tc := range tests {
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t.Run(tc.name, func(t *testing.T) {
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result := DecodeBFloat16(tc.data)
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assert.Equal(t, tc.expected, result, "data=%v", tc.data)
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})
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}
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}
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// TestBFloat16_Range tests bfloat16 dynamic range (same as float32).
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func TestBFloat16_Range(t *testing.T) {
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// bfloat16 has same dynamic range as float32 (8-bit exponent).
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// Test large values.
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largeValue := float32(1e20)
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bf16 := Float32ToBFloat16(largeValue)
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result := bf16.ToFloat32()
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assert.InDelta(t, largeValue, result, float64(largeValue)*0.01, "expected large value preserved")
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// Test small values.
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smallValue := float32(1e-20)
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bf16 = Float32ToBFloat16(smallValue)
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result = bf16.ToFloat32()
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assert.InDelta(t, smallValue, result, float64(smallValue)*0.05, "expected small value preserved")
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}
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// TestBFloat16_Precision tests bfloat16 precision (~2 decimal digits).
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func TestBFloat16_Precision(t *testing.T) {
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// bfloat16 has 7-bit mantissa (vs 23-bit in float32).
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// This gives ~2 decimal digits precision.
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// Test that values differing in later digits are indistinguishable.
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input1 := float32(1.23)
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input2 := float32(1.24)
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bf16_1 := Float32ToBFloat16(input1)
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bf16_2 := Float32ToBFloat16(input2)
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result1 := bf16_1.ToFloat32()
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result2 := bf16_2.ToFloat32()
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// Both should be close (precision limited).
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diff := math.Abs(float64(result1 - result2))
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assert.Less(t, diff, 0.02, "expected limited precision")
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}
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// TestBFloat16_EdgeCases tests bfloat16 edge cases.
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func TestBFloat16_EdgeCases(t *testing.T) {
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// Test denormal (subnormal) numbers.
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// bfloat16 subnormals are very small (exp=0, mantissa≠0).
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denormal := BFloat16(0x0001) // exp=0, mant=1.
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result := denormal.ToFloat32()
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assert.Greater(t, result, float32(0.0), "expected non-zero denormal")
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assert.Less(t, result, float32(1e-30), "expected very small denormal")
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// Test negative denormal.
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negativeDenormal := BFloat16(0x8001) // sign=1, exp=0, mant=1.
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result = negativeDenormal.ToFloat32()
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assert.Less(t, result, float32(0.0), "expected negative denormal")
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assert.Greater(t, result, float32(-1e-30), "expected very small negative denormal")
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}

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