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palcfg.c
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109 lines (94 loc) · 2.95 KB
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/* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
//
// Copyright (c) 2009-2011, Wei Mingzhi <whistler_wmz@users.sf.net>.
// Copyright (c) 2011-2024, SDLPAL development team.
// All rights reserved.
//
// This file is part of SDLPAL.
//
// SDLPAL is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License, version 3
// as published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// palcfg.c: Configuration definition.
// @Author: Lou Yihua <louyihua@21cn.com>, 2016.
//
#include "palcfg.h"
#include "global.h"
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
CONFIGURATION gConfig;
// 去除字符串首尾空格
static char *trim_whitespace(char *str) {
char *end;
while (isspace((unsigned char)*str))
str++;
if (*str == 0)
return str;
end = str + strlen(str) - 1;
while (end > str && isspace((unsigned char)*end))
end--;
end[1] = '\0';
return str;
}
// 解析一行配置
static void parse_line(char *line) {
char *key, *value;
char *separator = strchr(line, '=');
// 如果没有等号或是注释行,忽略
if (!separator || line[0] == '#')
return;
*separator = '\0'; // 切割字符串
key = trim_whitespace(line);
value = trim_whitespace(separator + 1);
if (strlen(key) == 0 || strlen(value) == 0)
return;
// 字符串匹配与赋值
if (strcasecmp(key, "GamePath") == 0) {
if (gConfig.pszGamePath)
free(gConfig.pszGamePath);
gConfig.pszGamePath = strdup(value);
} else if (strcasecmp(key, "FullScreen") == 0) {
gConfig.fFullScreen = atoi(value) ? TRUE : FALSE;
} else if (strcasecmp(key, "EnableAviPlay") == 0) {
gConfig.fEnableAviPlay = atoi(value) ? TRUE : FALSE;
} else if (strcasecmp(key, "WindowWidth") == 0) {
gConfig.dwScreenWidth = (DWORD)strtoul(value, NULL, 10);
} else if (strcasecmp(key, "WindowHeight") == 0) {
gConfig.dwScreenHeight = (DWORD)strtoul(value, NULL, 10);
}
}
void PAL_LoadConfig(BOOL fFromFile) {
FILE *fp;
char buf[512];
memset(&gConfig, 0, sizeof(CONFIGURATION));
// 默认值
gConfig.fFullScreen = FALSE;
gConfig.fEnableAviPlay = TRUE;
gConfig.dwScreenWidth = 640;
gConfig.dwScreenHeight = 400;
if (fFromFile && (fp = fopen("sdlpal.cfg", "r"))) {
while (fgets(buf, sizeof(buf), fp))
parse_line(buf);
fclose(fp);
}
// 后处理
if (!gConfig.pszGamePath) {
gConfig.pszGamePath = strdup("./");
}
}
void PAL_FreeConfig(void) {
if (gConfig.pszGamePath)
free(gConfig.pszGamePath);
memset(&gConfig, 0, sizeof(CONFIGURATION));
}