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lines changed Original file line number Diff line number Diff line change @@ -717,6 +717,9 @@ void LLFeatureManager::applyBaseMasks()
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// make sure to disable background context activity in GL3 mode
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LLImageGLThread::sEnabledMedia = false ;
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LLImageGLThread::sEnabledTextures = false ;
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+
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+ // Make extra sure that vintage mode also gets enabled.
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+ gSavedSettings .setBOOL (" RenderVintageMode" , true );
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}
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// now mask by gpu string
Original file line number Diff line number Diff line change @@ -271,6 +271,7 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings()
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LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>(" UseDoF" );
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LLSliderCtrl* sky = getChild<LLSliderCtrl>(" SkyMeshDetail" );
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LLTextBox* sky_text = getChild<LLTextBox>(" SkyMeshDetailText" );
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+ LLSliderCtrl* cas_slider = getChild<LLSliderCtrl>(" RenderSharpness" );
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// disabled windlight
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if (!LLFeatureManager::getInstance ()->isFeatureAvailable (" WindLightUseAtmosShaders" ))
@@ -330,6 +331,7 @@ void LLFloaterPreferenceGraphicsAdvanced::disableUnavailableSettings()
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tonemapLabel->setEnabled (!is_vintage);
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tonemapMix->setEnabled (!is_vintage);
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exposureSlider->setEnabled (!is_vintage);
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+ cas_slider->setEnabled (!is_vintage);
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}
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void LLFloaterPreferenceGraphicsAdvanced::refreshEnabledState ()
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