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Update TF2 gamedata (untested)
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addons/sourcemod/gamedata/shavit.games.txt

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -375,20 +375,20 @@
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// https://asherkin.github.io/vtable/
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"CBaseTrigger::PassesTriggerFilters"
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{
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"windows" "207"
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"linux" "208"
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"windows" "208"
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"linux" "209"
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}
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// https://asherkin.github.io/vtable/
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"CGameRules::IsSpawnPointValid"
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{
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"windows" "76"
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"windows" "77"
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"linux" "77"
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}
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// https://asherkin.github.io/vtable/
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"CBasePlayer::UpdateStepSound"
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{
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"windows" "368"
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"linux" "369"
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"windows" "369"
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"linux" "370"
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}
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}
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@@ -399,13 +399,13 @@
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// Update 2024-04-18: This fucking bitch got inlined on Windows so this signature is now to the first jump instruction of it to gtfo of doing the velocity stuff. https://i.imgur.com/LDq6Ubo.png
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"CTFGameMovement::PreventBunnyJumping"
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{
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"windows" "\x75\x2A\x8B\x47\x2A\x8D\x77\x2A\x0F\x57\xC0"
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"windows" "\x75\x2A\x8B\x47\x2A\x0F\x57\xC0"
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"linux" "@_ZN15CTFGameMovement19PreventBunnyJumpingEv"
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}
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// search string: "Usage: setang_exact pitch yaw" to find setang_exact's handler. Then the last function call in the handler is DoAnimationEvent.
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"Player::DoAnimationEvent"
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{
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"windows" "\x55\x8B\xEC\x51\x53\x56\x8B\x35\x2A\x2A\x2A\x2A\x8B\xD9\x8B\xCE"
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"windows" "\x55\x8B\xEC\x83\xEC\x2C\x53\x56\x8B\x35"
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"linux" "@_ZN9CTFPlayer16DoAnimationEventE17PlayerAnimEvent_ti"
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}
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// search string: "match"
@@ -415,7 +415,7 @@
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"linux" "@_ZN13CTFBotManager16MaintainBotQuotaEv"
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}
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// search string: "remove 0x%p: %s-%s" to find PhysicsRemoveToucher.
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// Find PhysicsCheckForEntityUntouch by checking the functions that call PhysicsRemoveToucher.
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// Find PhysicsCheckForEntityUntouch by checking the functions that call PhysicsRemoveToucher (it's probably the first reference / bigger caller).
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"PhysicsCheckForEntityUntouch"
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{
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"windows" "\x55\x8B\xEC\x83\xEC\x08\x57\x8B\xF9\x8B\x87\x2A\x2A\x2A\x2A\xD1\xE8"

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