1+ <linker >
2+ <assembly fullname =" Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve =" all" >
3+ <type fullname =" UnityEngine.AddressableAssets.Addressables" preserve =" all" />
4+ </assembly >
5+ <assembly fullname =" Unity.Localization, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" >
6+ <type fullname =" UnityEngine.Localization.Locale" preserve =" all" />
7+ <type fullname =" UnityEngine.Localization.Tables.SharedTableData" preserve =" all" />
8+ <type fullname =" UnityEngine.Localization.Tables.StringTable" preserve =" all" />
9+ <type fullname =" UnityEngine.Localization.LocaleIdentifier" preserve =" nothing" serialized =" true" />
10+ <type fullname =" UnityEngine.Localization.Metadata.MetadataCollection" preserve =" nothing" serialized =" true" />
11+ <type fullname =" UnityEngine.Localization.Tables.TableEntryData" preserve =" nothing" serialized =" true" />
12+ <type fullname =" UnityEngine.Localization.Tables.DistributedUIDGenerator" preserve =" nothing" serialized =" true" />
13+ <type fullname =" UnityEngine.Localization.Tables.SharedTableData/SharedTableEntry" preserve =" nothing" serialized =" true" />
14+ </assembly >
15+ <assembly fullname =" Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve =" all" >
16+ <type fullname =" UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider" preserve =" all" />
17+ <type fullname =" UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider" preserve =" all" />
18+ <type fullname =" UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider" preserve =" all" />
19+ <type fullname =" UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve =" all" />
20+ </assembly >
21+ <assembly fullname =" UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" >
22+ <type fullname =" UnityEngine.Object" preserve =" all" />
23+ </assembly >
24+ </linker >
0 commit comments