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#46126 Added flame publish types to nuke loader/panel (#51)
This adds zero config support for the two publish types Flame Render and Flame Quicktime, allowing renders published in Flame to be picked up by the std toolkit integrations.
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env/includes/nuke/apps.yml

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@@ -40,6 +40,8 @@ nuke.apps.tk-multi-publish2:
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nuke.apps.tk-multi-loader2:
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action_mappings:
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Alembic Cache: [read_node]
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Flame Render: [read_node]
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Flame Quicktime: [read_node]
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Image: [read_node]
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Movie: [read_node]
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Nuke Script: [script_import]
@@ -76,6 +78,10 @@ nuke.apps.tk-multi-shotgunpanel:
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filters: {published_file_type: Image}
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- actions: [read_node]
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filters: {published_file_type: Movie}
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- actions: [read_node]
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filters: {published_file_type: Flame Render}
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- actions: [read_node]
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filters: {published_file_type: Flame Quicktime}
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- actions: [script_import]
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filters: {published_file_type: Nuke Script}
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- actions: [open_project]

env/includes/nuke/site.yml

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@@ -25,6 +25,8 @@ nuke.site:
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tk-multi-loader2:
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action_mappings:
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Alembic Cache: [read_node]
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Flame Render: [read_node]
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Flame Quicktime: [read_node]
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Image: [read_node]
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Movie: [read_node]
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Nuke Script: [script_import]

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