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[UPDATE] Added *Gaea Tor Processor* Docs
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Help/icons/gaeatorprocessor.svg

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= GameDev Gaea Tor Processor =
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#type: node
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#context: sop
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#internal: gamedev::sop_gaea_tor_processor::2.0
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#icon: gaeatorprocessor
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#tags: tech, model, gamedev
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""" The Gaea Tor Processor allows you to load up build .TOR files made in Gaea """
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The Gaea Tor Processor can load up .TOR files made in Gaea and dynamically create the required parameter interface for you.
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To set up a compatible .TOR file, check out this [Link|https://docs.quadspinner.com/Developers/Automation.html]
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@parameters
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Gaea Automation File:
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This is where you specify where your .TOR file is located on disk.
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Reset Parameters:
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Pressing this button will reset your parameter interface and its values to what is specified in the .TOR file.
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Cook:
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Cooks the Gaea file.
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Auto Cook:
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Allows for automatic cooking on parameter and upstream changes.
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== Settings ==
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Extra Data:
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Allows you to specify any additional data to be encoded in the temp files. Useful for PDG or Foreach-Loop Iteration numbers. Otherwise the tool will overwrite its own data.
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Cache Dir:
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The Cache directory used for the generated data. Deleting this directory will remove all cooked data.
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Hide Gaea Dialog:
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Disables the popup window showing Gaea progress.
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Help/nodes/sop/gamedev--sop_obj_importer.txt

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#type: node
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#context: sop
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#internal: sop_obj_importer
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#icon: gamedev.png
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#icon: objimporter
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#tags: tech, io, files
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""" Import an OBJ File including its materials and textures. """

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