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[UPDATE] Added *Impostor Turntable Lens* Docs
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= Gamedev Turntable Lens =
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#type: node
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#context: mat
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#internal: mat_toon_glsl_shader
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#icon: impostorturntablelens
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#tags: tech, model
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""" This is a CVEX based Lens Shader used to generate Impostors. """
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This is a CVEX based Lens Shader used to generate Impostors inside the Impostor Texture ROP. This tool by itself is exposed because of its educational worth.
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@parameters
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fixed_z:
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This toggle enables/disables the rendering of the geometry around the Y axis. (Z/Forward axis remains constant)
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rows:
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The number of rows generated for the impostor.
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columns:
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The number of columns generated for the impostor.
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camera_width:
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Sets the camera width of the lens shader. A larger camera width functions as a zoom.

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