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[UPDATE] Added *Marmoset ROP* Docs
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= GameDev Marmoset ROP =
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#type: node
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#context: out
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#internal: gamedev::rop_marmoset_export
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#icon: marmoset.png
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#tags: tech, model, gamedev
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""" The Marmoset ROP allows you to quickly generate an mview inside Houdini """
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The Marmoset ROP allows you to quickly export either an mview or render using Marmoset straight from inside Houdini.
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@parameters
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Render:
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This renders either the mview or image to disk.
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== Mview Render ==
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Open Marmoset Viewer after Export:
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If this is enabled, the mview generated will be opened after it has been created.
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Output:
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This specifies where the generated mview should be saved.
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Create Mview:
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This triggers the render of the mview.
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== Image Render ==
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Resolution:
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Specify the desired resolution for the generated render.
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Sampling:
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Allows you to set the number of samples per pixel.
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Transparent Background:
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When this is enabled, your render will have a transparent background rather than the background image.
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Output Picture:
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This is the location where the render will be saved.
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Render Image:
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This triggers the render of the image (sequence).
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== Rendering ==
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Camera:
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Specifies which camera should be used for rendering.
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Valid Frame Range:
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Specifies the rendering mode. Either Current Frame or Frame Range.
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Frame Range:
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Specify the frame range that has to be rendered.
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Candidate Objects:
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Objects will not be output if their display flag is off.
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== Settings ==
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Use Custom:
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Allows you to use a custom image for the background image.
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Preset:
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Specify the image to be used for the background image when "Use Custom" is enabled.
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Custom:
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Specify the image to be used for the background image when "Use Custom" is enabled.
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Marmoset:
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This needs to be set to the location of where you have marmoset "toolbag.exe" installed.
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