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[UPDATE] Added *Impostor Camera Rig* Docs
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= GameDev Impostor Camera Rig =
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#type: node
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#context: sop
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#internal: gamedev::obj_impostor_camera_rig
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#icon: impostorcamerarig
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#tags: tech, model
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""" This OBJ sets up a camera rig to be used with the [Impostor Texture ROP|Node:out/gamedev--rop_impostor_texture] """
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This OBJ sets up a camera rig to be used with the [Impostor Texture ROP|Node:out/gamedev--rop_impostor_texture]. The tool sets up several cameras depending on the impostor type that gets rendered, including the lens shaders it needs.
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The tool is only really useful for the beforementioned use-case.
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@parameters
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Impostor ROP:
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This needs to point to the Impostor ROP.
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