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[IGNORE] Retime Documentation
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Help/images/retime.png

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Help/images/retime_after.gif

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Help/images/retime_before.gif

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= GameDev Retime =
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#type: node
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#context: sop
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#internal: gamedev::sop_retime
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#icon: SOP/timeblend
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#tags: tech, model, gamedev
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""" Simple Interface to Change the Timing of an animation """
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This SOP will alow you to easily retime an animation with an intuitive interface.
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It is simple by design, but allows for really powerful and fine control over the animation timing, allowing for slowmotions and speed ups to be easily done.
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:col:
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[Image:/images/retime_before.gif]
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Original Animation
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:col:
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[Image:/images/retime_after.gif]
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Retimed Animation
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@parameters
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Global Retime:
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General Timing Rescale over the whole sequence
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Retiming Ramp:
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The main heart of the SOP. By default the ramp is linear from 0-1.
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The way to control the playback is to add additional points in the curve that can either change the curve so it's below the original or above the original.
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If the curve is below the mid line, the animation will play slower than the original, if it's above the line it'll play faster.
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[Image:/images/retime.png]
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hip/retime_demoscene.hip

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