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[NEW TOOL] Added *Gaea Tor Processor* plugin for Quadspinner's Gaea Terrain Software. For it to work you need Gaea Installed, and have a valid license. You can set up a graph of any scale in Gaea, with appropriate input/output points, expose parameters that you need to modify from Houdini with the Tor Processor. Some convenient presets will follow shortly.
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Operator: gamedev::sop_gea_tor_processor
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Label: GameDev Gaea Tor Processor
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Path: oplib:/gamedev::Sop/sop_gea_tor_processor?gamedev::Sop/sop_gea_tor_processor
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Icon: opdef:/gamedev::Sop/sop_gea_tor_processor?IconSVG
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Table: Sop
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License:
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Extra:
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User:
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Inputs: 1 to 1
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Subnet: true
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Python: false
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Empty: false
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Modified: Fri Aug 9 12:12:50 2019
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""
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INDEX__SECTION INDEX_SECTION
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houdini.hdalibrary houdini.hdalibrary
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gamedev_8_8Sop_1sop__gea__tor__processor gamedev::Sop/sop_gea_tor_processor
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Sop/attribwrangle C:/PROGRA~1/SideFX/HOUDIN~1.219/houdini/otls/OPlibSop.hda
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Sop/attribwrangle otls/OPlibSop.hda
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Vop/fit C:/PROGRA~1/SideFX/HOUDIN~1.219/houdini/otls/OPlibScripted.hda
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Vop/fit otls/OPlibScripted.hda
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Sop/heightfield_copylayer C:/PROGRA~1/SideFX/HOUDIN~1.219/houdini/otls/OPlibTerrain.hda
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Sop/heightfield_copylayer otls/OPlibTerrain.hda
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Sop/heightfield_file C:/PROGRA~1/SideFX/HOUDIN~1.219/houdini/otls/OPlibTerrain.hda
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Sop/heightfield_file otls/OPlibTerrain.hda
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Sop/heightfield_layer C:/PROGRA~1/SideFX/HOUDIN~1.219/houdini/otls/OPlibTerrain.hda
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Sop/heightfield_layer otls/OPlibTerrain.hda
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Sop/heightfield_output C:/PROGRA~1/SideFX/HOUDIN~1.219/houdini/otls/OPlibTerrain.hda
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Sop/heightfield_output otls/OPlibTerrain.hda
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Sop/heightfield_xform C:/PROGRA~1/SideFX/HOUDIN~1.219/houdini/otls/OPlibTerrain.hda
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Sop/heightfield_xform otls/OPlibTerrain.hda
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Vop/vec2tofloat C:/PROGRA~1/SideFX/HOUDIN~1.219/houdini/otls/OPlibScripted.hda
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Vop/vec2tofloat otls/OPlibScripted.hda
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Sop/volumewrangle C:/PROGRA~1/SideFX/HOUDIN~1.219/houdini/otls/OPlibSop.hda
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Sop/volumewrangle otls/OPlibSop.hda

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