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lines changed Original file line number Diff line number Diff line change 132132// Always the name of the main landscape actor.
133133// Names for landscape tile actors will be taken from 'unreal_output_name'.
134134#define HAPI_UNREAL_ATTRIB_LANDSCAPE_SHARED_ACTOR_NAME "unreal_landscape_shared_actor_name"
135- // This tile_actor_type succeeds the 'unreal_landscape_streaming_proxy' (v1) attribute.
136- #define HAPI_UNREAL_ATTRIB_LANDSCAPE_TILE_ACTOR_TYPE "unreal_landscape_tile_actor_type"
137- // This attribute is for backwards compatibility only.
138- #define HAPI_UNREAL_ATTRIB_LANDSCAPE_STREAMING_PROXY "unreal_landscape_streaming_proxy"
139135
140136#define HAPI_UNREAL_ATTRIB_LANDSCAPE_LAYER_MIN "unreal_landscape_layer_min"
141137#define HAPI_UNREAL_ATTRIB_LANDSCAPE_LAYER_MAX "unreal_landscape_layer_max"
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