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i used this great anti-aliasing on my project in Unity 2020 version. it worked great but i have upgraded my project to Unity 2022.3.0 and it doesnt work now !! i've added it to my post process but it doesnt any affect on rendeing !!
also i have these errors :
CommandBuffer: temporary render texture _CameraColorTexture not found while executing TAA Pass (Blit source)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
CommandBuffer: temporary render texture _CameraColorTexture not found while executing TAA Pass (Blit destination)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Please help if you know how to solve the problem, because i've used this TAA for my project and it doesnt work now. its so important for me. thanks.
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